The Empire vs. The Federation: who wins?

I say it depends on exactly how you interpret the question.

If the Empire wanted to destroy the Federation they could do so easily. The Empire is far larger. They could simultaneously send a big-ass fleet to every planet in the Federation via Hyperspace (far, far faster than Warp drive) and then kill everyone. It would be easy.

OTOH if the Empire wanted to *conquer* the Federation and we're talking about space battles with capital ships shooting each other then the Empire loses badly. Star Wars sensors are so bad they can't detect a fleet hidden behind a nearby moon or even the millennium falcon right behind their fucking bridge, meanwhile the Federation can track ships in *other star systems*. The Federation's weapons outrange the Empire's weapons by an absolutely absurd degree. Targeting computers in Star Wars can't hit a stationary 2-meter square at point blank range, meanwhile the Federation's are capable of extreme precision . Every ship in the Federation has shields making them totally impervious to the Empire's lasers.

Either way it's a curb-stomp, it's just a question of which way.

(I am deliberately avoiding the two magic wildcards: transporters and the force)

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If I remember correctly. Both settings are written by gigantic nerds who are bad at math. I don't remember which way the scale tipped, but basically one was using a base power of 10 higher than the other.

So a blaster was lored at 10kw when a phaser was 100kw or vice versa.

Due to this, the one with the bigger number is going to clown the other and there's no real way around it. Just google the outputs and it will be very obvious

If you're talking hand-to-hand weapons the Federation's phasers are far stronger than blasters. Even the little handheld ones can be set to a point where a blast can vaporize many cubic meters of solid rock. That's far more damage than we ever see from even the larger crew served blasters. However, I believe the quoted power output of the Empire's *ships* is far far higher than the Federation's, and they are far bigger. Not that it matters when the Federation ships--which you cannot detect--outrage you by a factor of a thousand or more.

The answer in in the names. Empire or Federation.
On system operates differently then the other.
Empire needs more make work programs and supplies on the cheap.
The Federation needs symbols and political hero's goals and ideals to look up to and feel good about team efforts.
Empire is just that politically stable with monopolistic power structures.
Federation is open to voting and unstable influenced by outside philosophies.
Empire would just do the empire thing of business dealings and arm twisting.
Federation would do federation things propaganda, art science trading and influence dealings, with carrot and peace offerings since an empire is to big for a stick.
Federation would turtle in a war and defend.
Empire would attack the fringe and any allies the Federation has.
Cold wars and proxy fights, until terms of trade could be agreed upon.
No one would win. Unless Fed becoming a member of a Union of other Federations under the Empire's trade programs is wining.

Required Reading
stardestroyer.net/tlc/Power/

>Fed vs. GE
How tired and played out.

Isaac Asimov's Foundation vs. the Klingons, now THAT'S a matchup.

Federation no problem. Remember everytime they start losing, they turn to complete and utter genocide to solve the problem. It won't be 24 hours till section 34 has released some virus to kill all humans in the galaxy (empire's military is totally humans, federations is a mix, so it will survive the complete extinction of the human race).

...

>federation would annihilate empire leadership from top to down
How? Command is centralized and militaristic, leadership vacancies are filled automatically. Where normally the head despot would normally be a vulnerability, those despots are Palpatine and Vader, who nobody in the federation can kill even if you could teleport right to them.
>manufacturing sites bombed because of federation's superior sensor tech
This would take a very long time given the vastness of the empire and the size of the federation fleet. In the meantime The Death Star and Empire capital ships are picking off bases and planets at a much faster rate.
>large fleets cannot resupply without traveling and getting ambushed
Even if Fed ships out range Empire ships, explain how your ambush gets past Star Destroyer deflector shields. Protip bro, it wont.

Now this is autism I can dig

have fun.


it takes a ship as fast as the falcon 6 weeks to go from one end of the galaxy to the other.

trek it would take 75 years at full speed to go from one quadrant to the next.

TREK HAD GENESIS

SW has the death stars, and BASED SHEEV BRINGING HAPPINESS TO THE GALAXY WHEREEVER HE GOES!

Trek wins for one reason: they are capable of firing weapons while at Warp speeds, while SW ships are limited to realspace engagements. Trek ships could simply do driveby bombings all day and any fleet without one of those gravity well generator ships (forgot the name) would have no means of returning fire.

>Even if Fed ships out range Empire ships, explain how your ambush gets past Star Destroyer deflector shields
The range difference is truly absurd, like several thousand times. The federation could just slowly wear down the shields over time and there wouldn't be shit the Empire could do about it. Or most likely they'd blast the star destroyers when the shields weren't up. The federation ships can hang around well outside the Empire's sensor range, wait for the right opportunity, and then that's it. And I may be wrong about this, but don't the shields only stop energy? We saw Luke shoot proton torpedoes down the death star's "exhaust port", right through the shield. Photon/quantum torpedoes are an option too.

Of course, the empire would be fucking stupid to get into that situation in the first place, they could easily do what OP mentions:
>>They could simultaneously send a big-ass fleet to every planet in the Federation via Hyperspace

> those despots are Palpatine and Vader, who nobody in the federation can kill even if you could teleport right to them.
If you happened to know what ship they were on they could take out the ship from outside.

>We saw Luke shoot proton torpedoes down the death star's "exhaust port", right through the shield. Photon/quantum torpedoes are an option too.
The Death Star's shield wasn't surface hugging, it was projected a few meters from the surface (presumably because it's easier to drap the shield over your turrets than it is to fit it to them), which is why the killing shot had to be fired from inside the trench. The exhaust port wasn't protected by an energy shield, but by a magnetic field, which the proton torpedos rode like guiderails but would have deflected physical missiles enough to make them crash.

(note: this is all EU explanation that Disney probably doesn't care about anymore)

gay nerds win because they are the only fags who care about this trash

40k beats Trek by having Warp bullshit that ignores science bullshit and having vastly more war material to throw in the fight, some of which is strong even by Trek standards (like one Arc Mechanicus that has a device which forces a target a millionth of a second backwards in time, causing it to catastrophically fuse with its past self)
Trek beats Wars by having better tech and FTL fighting, plus an equal or greater number of stupid powerful superweapons.
Wars beats 40k by having FTL tech and Force power that are vastly safer and more reliable than Warp equivalents.
The Culture beats them all at once, files an incident report with the concordance of minds, and leaves within 0.004 seconds of arriving.
Downstreamers don't even notice the fight, too busy fucking with the big bang again.

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>SW has the death stars
They destroy a Doomsday Machine in TOS.

This is spot-on. The phaser rifle (or type 2 phaser) was stated to be able to destroy an 8x8x8 cube of solid stone. That's about the volume of a 4 bedroom home and the mass of about 5 of the same houses. That is the ground-zero damage done by a small nuclear warhead.

The Empire has a massive advantage in strategic speed. The Federation has a massive advantage in tactical speed.
Unless the Federation captured and reverse engineered Empire tech they could literally never win a war due to taking decades to attack systems.

The Federation does however have massively more accurate and long ranged weapons. Like the difference between a kid throwing a rock and an ICBM.
The Federation has massively more ship endurance than the Empire able to send ships on multi year missions without refit or resupply while the Empire actually worries about running out of fuel in sub light speed maneuvers over a few days.

In terms of weapons it's complicated by discrepancies between shown on screen effects and EU tech manuals and books. The full retard Warsie claims that Turbolasers are FTL plasma weapons able to drop gigaton level of energy per shot and that the onscreen bolt you see is just a slower than light speed tracer. (don't as why they have a tracer that's slower than the weapon).
The Trek fans claim that photon torpedoes are anti-matter guided missiles which can put their yield anywhere between KT to GT. Phasers are FTL weapons that are always shown being STL, but we are given to accept they are FTL due to conversations and some (conflicting) graphics.

Shields are all over the place for both sides, but should generally be thought of being able to protect a ship for some time.

The real issue is that Trek ships are massively faster STL which better turning, acceleration and top speeds. They could not only massively out range the Wars ships but literally fly faster than the observed weapons fire.
Unless either side steals the other's tech no side can win. The Empire can't beat the Fed ships, and the Fed ships can't get to all the Empire worlds.

I'd like to see the shady characters on each side trying to profit.

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I seem to remember that each shot from a turbo laser in Star Wars was supposed to be as powerful as a large nuke.
Which makes it seem silly when you watch some of the fights in the movie.
>*100kt hits y meters away from you*
>Lol just got sprayed with a little dirt

Good point, I think every Star Destroyer has those though, bit not sure if it would work. FTL is different in ST than in SW.

Yeah, the turbolasers on capital ships are in that range. Extremely powerful, and the bigger ships carry a lot of them.
The kicker is that while the Federation's shields are certainly not impervious to all weapons, they are essentially impervious to lasers specifically. There is a TNG episode in which this is explicitly stated.

The other issue is that turbolasers are very short range. In ESB there's a scene where two destroyers are chasing the Falcon, and the fan community calculated that they needed to get to roughly 100 km before they were close enough to engage.

Now let's consider Star Trek:
-A photon torpedo has a range of up to 3.5 million km. Theoretically they travel at warp speed (FTL), though this does not match the visual effects used in the show. The standard type has a variable yield of up to 25 isotons. Quantum torpedoes are twice that powerful, and there are all sorts of less common special variants too, including extra-long-range types.
-Phasers on the Galaxy-Class have a range of 300,000 km, though they are weaker than a Star Destroyer's turbo lasers
-The Transporter has a range of 40,000 km, though various sorts of interference or shielding can reduce that.

The energy required for an apparent vaporization doesn't mean actual vaporization. Thermal shock and stresses from partial vaporization can fragment the asteroid into small enough pieces that you wouldn't really be able to tell the difference. So rather than turning the asteroid into gas, you could merely just shatter it into gravel and sand with enough average velocity for the particles to disperse for a "good enough" obstacle clearance. The energy for shattering and exploding is much less than vaporization.

Also Star Trek does the total vaporization quite often just because it is less gory in that you don't have dead bodies lying around the scene and the censors soon forget that 30 people got fried in that episode.

How about Cylons vs Terminators?

Old cyclons lose because clumsy retards. New cyclons lose because sexy clones isn't a valid strategy.

Star wars lasers aren't actually lasers. They're supercharged plasma bolts or some similar made up technobabble.

I thought the turbolasers were lasers, and the "blasters" were the supercharged plasma bolt hocus-pocus. After all, they do talk about "deflecting blaster bolts" and whatnot.

Nah, they still fire bolts. The death star, dropship ball gunners, and disruptor rifles are the only actual lasers that come to mind. I'm sure there's more.

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>The Empire vs. The Federation: who wins?

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Iain M. Banks The Culture.

On the Kardashev scale, the Empire is a Tier 3 civilization. the UFP is a Tier 2 civilization. This answers your question immediately. The GE controls their entire galaxy. The Federation controls a fraction of one quarter of the galaxy. Shit like this is why I hate Halo faggots, they think their pussy-ass UNSC could fucking take on the GE just because they have one big railgun. A much more fair fight is UNSC vs Starfleet or GE vs IoM.

I'm a massive Trekfag by the way, this is why I know it's not a fair fight.

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The Federation loses because they always call up the enemy commander on their giant bridge TV screen to try to negotiate before the battle, and Darth Vader can force-choke people through the TV.

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kek

federation < star wars

you left out Hyperion between the Downstreamers and Culture.

They exist under completely different universal constants.

Redshirts are among the safest on the Enterprise, cops don't even make the top ten most dangerous, and your gun is most likely to be useless or your end in a fleeting moment of distress.

Two Feds with personal shields and hand phasers would eat snacks and drink teas delivered by a protocol droid while defending against that successfully.

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Three technologies and their derivatives answer this question. Transporters, Replicators and Warp Drives. Empire does not use force except in the hands of a very limited number of individuals. Federation knows about entities with God Like powers and metal abilities and seems to be able tech up countermeasures to most things. Transporters allow tactical ops like nothing else. The ability to do something like "Scan for Storm Trooper equipment, Transport their users to hold holding cells without gear" is possible. FTL communications were not present in Star Wars except by couriers, Star Trek had almost real time Galaxy spanning communications. Replicators allow for resource issues to be circumvented. Star Trek had self replicating cloaked mine fields. Warp drives and Impulse Drives allowed for FTL and real space combat up to significant fractions of light speed. Combat would completely one sided. Physical armor does not stop phasers. Photon torpedoes do damage like strategic weapons from Star wars. The ability to stun them all and sort out the combatants make insurgencies and embedding in populations for defense difficult. .............. Star Trek for the win.

If vader is close enough to force-choke someone the feds could just transporter his head into space.

How about Star Wars or their factions versus houses in Dune?

transporters don't work through shields

or a bunch of other things, like weird energy fields, aka the force

Here is why the EMPIRE wins

SPEED
NUMBER OF SHIPS
NUMBER OF BOARDING PARTY SHIPS
FUCK TONNES OF BOARDERS
SHIT FUCKING TONS OF TIE FIGHTERS WRECKING SHIELDS AND FUCKING UP FED SHIPS
A MILLION EMPIRE WORLDS VS THE FEDERATION AMOUNT OF WORLDS WHICH AINT ALOT

AND LASTLY

EMPIRE ABILITY TO RAM GROUND TROOPS DOWN AN ENEMIES THROAT BY SHEER NUMBERS AND FORCE OF ARMS
ALONE.

>so you are a fed blockade of 57 fed capital ships guarding....insert pathetic planet.
>out of space drops 150 star destroyers and 500 smaller attack and support ships. (SHIPS-mind you. not fighters)
>from the 150 Star destroyers sally forth combined...closed to 15,000 tie figthers of various lethal patterns.
>While you are the fed fleet getting your face smashed in, millions of troops are landing on your defensive objective.

its over

Dune space travel is 2good. It's instantaneous teleportation with precision good enough to travel from one side of the galaxy to planetary tunnels, with gigantic ships, shielded, and no electronics so there's no chance of hacking the planet-cracking atomics they unceremoniously slide out the hatch.

Transporter has 40,000 km range. The feds could beam vader's cranium into space from so far away the empire woudn't even know they needed to have shields up. Even if they were in a constant state of war readiness and intended to keep the sheilds up 24-7, they'd be forced to lower them every few days to refuel anyway.

Empire wins easily if they get the jump on the Feds. They have so many ships that they could simultaneously overwhelm and destroy every federation planet at the same time. They'd be wise to avoid taking on the federation ships in a shooting match though; in that situation the federation's vastly superior range and manuverability would fuck them. The empire has to get close so it can bring its weapons to bear and neutralize the range and maneuverability advantages of the feds. They can acheive this if they act by surprise and pull off an all-out assault dropping out of hyperspace.

Empire has hyperdrive which is far faster than warp, but the feds can use weapons while at warp, and even if the empire is close enough to fire on them they can simply outrun the shot. Easily. Like user posted above the Empire has a huge strategic advantage while the feds have a huge tactical one.

Good point about the self-replicating mines. Those were some serious shit. And given how bad the empire's sensors are at detecting ordinary vessels there's no way in fuck they'd find cloaked ones. Come to think of it: the Federation has the Defiant, which has a cloaking device as well as extremely high performance statistics and quantum torpedoes.

Transporter is hugely powerful, as is the force, but both are seriously wishy-washy with all sorts of situations where they don't work well.

Also, the empire does have FTL communication, and IIRC it's longer range than subspace comm.

Death Star versus Borg cube: what happens?

So formidable against the federation as well?

Borg easily wins. They (as can federation ships) can literally outrun or dodge its beam and can blast the fuck out of it while remaining beyond its range as well as its line of fire. The borg also have better defenses than the Federation's ships do, and those are already superior to the Empire's. Not to mention the borg's assimilation ability. They'd get the Empire's hyperdrive tech even faster than the feds would, implement it much faster, and probably better too. I imagine the Borg's computational ability is far better than that of a droid. Even if the empire's droids had better tech than the borg the borg would just copy that too.

...and if the Borg could manage to learn how to use the Force....well, use your imagination.

If you go by the explicit writing of bullshit technical manuals produced by fanboys, star wars wins because numbers bigger hurr.

If you go by which set of technologies and societies would reasonably attain victory in a conflict, it's obviously trek. Star wars' idea of medical aid for one of the richest guys in the galaxy is a gimp suit with a calculator on the front. One dedicated Federation physician alone could probably have replicated Vader a whole new body by now. That kind of shit really matters a lot in a civilizational conflict.

>This answers your question immediately.
It doesn't answer shit because it doesn't address any of the very specifc and very unbalanced issues on both sides.

Based upon both universes its safe to assume that the federation wins a long war(adaptability, unique tech) but empire wins if short war (bigger numbers, higher raw power weapons)

>beaming heads off bodies
Why isn't this the beginning and end of every trek fight then?

Choose your Sith Trooper

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Yuuzhan Vong vs Dominion and or Borg. Now there is a fight,

the gigaton yield thing is due to a typo when writing the values for weapons fire in a star wars cross sections book, the yield was meant to be in watts ie gigawatt range turbo lasers.

and to be fair to star trek the photon torpedo yields assuming the warhead is the normally stated 1.5kg of antimatter is pretty extreme as in gigaton range. and at least one episode of DS9 saw a small fleet of cardassian and romulan vessels destroy 30% of a planets crust in a 30 second bombardment

>empire headed by Palpatine and Vader
>goofy overpowered unkillable wizards, can’t get anything subversive past them because they’ll just read your mind and then turn you inside out without even touching you
>both have killed more people than anyone can even comprehend
>illiterate sand farmer just shows up one day and convinces them to murder each other

>borg land a few drones and setup assimilation operations
>either convert death star or they self destruct to prevent capture.
>success or failure their uniqueness is added to borg
Maybe Vader could try some force suggestion, but that is one of the few paths to SW victory.

I thought the Navigators needed a "ship" at every planet and that those originals arrived by either sublight or luck after many failed attempts with total losses.

That's my issue with Trekkies in these sorts of things. It's always "Trek could do X" but are never shown to do any of it, or how phasers are so strong, yet whenever there's a phaser fight, it's people hiding behind rocks that should easily be BTFO by the phasers and taking potshots at each other.

Good point. Also they use the glock brand phasers that double as a grenade. I can be fun to consider fiction as serious, but in the end it is fiction and while these shows sometimes have scientific and technical consultants, the writers and actors mostly aren't. If you read the turbolaser article the autism gets very specific about the asteroids turning red and disappearing in a specific number if film frames. Do you think the special effects person knew what a realistic explosion or vaporization of an asteroid would look like to include the colors and fade out speed?

You can make up a bullshit reason why they don't slag the cover (risk of exposure due to long firing time?) the general lack of protective equipment and general incompetence of dismounted tactics and lack of support or combat vehicles.

At least Star Wars can justify that they mostly don't use combat drones because the sepratist uprising was too recent and it is a moral/social ban.

A little fallacious but the Federation characters we follow are kind of like officers your regular federation cannon fudder might not have such powerful weapons.
But I'm talking out my ass.

The star trek weapons are nastier than you would expect, photons torps are antimatter nukes capable of being fired at FTL. They get filled up with anti-matter from the engines just before firing. The phasers are are actually directed particle beams again apparently relying on plumbing anti-matter directly to the weapon where some sort of controlled anti-matter/matter annihilation takes place to form the beam. The biggest issue for the empire is photon torpedo can be beamed inside the ship.

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this, though even the gravity shield generators would not help since they are designed to trip SW FTL systems.

>Why isn't this the beginning and end of every trek fight then?
Because it's a TV show subject to restrictions on what kind of content they can show, and because feds are generally supposed to be nice people. They do, many times, beam enemy commanders into the brig, proving the tech could work.

>it's people hiding behind rocks that should easily be BTFO by the phasers and taking potshots at each other.

As a Trek fan that shit always bothered me too. I remember watching one episode of TNG in which a bunch of security guys and Worf--who's supposed to be some mighty warrrior--are trading phaser fire with some hostiles. People have already fucking died, so we're well past the point of being nice and friendly, yet, they're still trading low-power phaser blasts. This lead to my (drunken) exclamation:

>I don't fucking understand why Worf doesn't set his phaser to "shake-and-bake" and obliterate those assholes

...but yeah, a big gory explosion with multiple people getting killed is not exactly content that's safe for prime-time.

Agreed. the whole thing is full of contradictions. For example, the nerds calculated that the empire's turbolasers, as well as those on the X-wing, are as powerful as nuclear bombs, yet when we see them impact things the blast is nowhere CLOSE to that sort of size. In Trek the canon is that photon torpedos travel FTL, yet they certainly don't appear to be FTL either. Theoretically we should never be able to see the Empire's turbolaser beams either, but we do see them, and they appear to move quite slowly even though they should be traveling light speed, etc.

The phaser I was talking about was this one, from TNG. It's the most basic model they have. If someone has a phaser it's either this one, or it's something stronger.

That said, it's rare that the feds even carry phasers. They might bring them if they expect trouble, but they're not walking around armed to the same degree as the empire forces are. And I don't think I've ever seen a Fed have any sort of armor.

honestly, I think it's a great example of the inconsistencies of the show's technobabble. In Trek the handheld phasers are unbelievably overpowered (yet are almost never seen being used on those high settings), while the Ship-based phasers seem a bit underwhelming compared to the stats of the ship itself.

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>Hit three buttons on a phaser rifle.
>It kills you.

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Empire.
>entire galaxy of million systems at their disposal, capable of waging a literal galactic war with multiple fronts, while Fed is a thousand systems tops
>rapid FTL btfos anything Star Fleet has. Star Trek federation barely goes beyond its own sector of space. It takes Voyager years to meander about with exploration, meanwhile the Falcon gets from the outer rim to the core (tatooine to Alderaan) in literally hours
>Far greater willingness to just genocide things
>far greater comp sci. Remember that true AI like Data are obscenely rare, whereas every droid of note in Star Wars is fully intelligent and has dynamic personalities
>far larger economy and population base. Ecumenopoli are not rare in Star Wars
>ground weapon variety larger, including mortars, troop transports, mechas, scouts, and tanks. The equivalent is not seen in the Fed.
>electronic warfare in SW is extremely potent and prevalent, Star Trek scanning tech cant be regarded as reliable as normal, which is a huge detriment to them
>literal precognizant space wizard

Now, the Fed has advantages too. But their notion of war in DS9 was small time compared to the Empire and the Clone Wars. While their phasers and medicine are blatantly superior, they are so overmatched industrially that the fights are going to end with the Empire just glassing or Death Star'ing Vulcan and Earth outright, and having Victory ISDs flexing on the outer colonies.

Heck if the Empire DIDNT want a war, they could just economically crush them and flood the area with goods, or prop up the klingons with new gear and murder bots in exchange for Klingon's more convenient cloaking tech.

>eliminate from top down
The Federation would have to
A: know where palps is
B: find it

Even assuming the Milky Way is 1:1 to SW Galaxy, the Earth is far away. The warp speed of star trek is painfully slow compared to the lightning blitz of Hyperspeed.

The manufacturing bases of the Empire are not entirely public. The first Death Star was built entirely in secret; even the Senate didnt know. The second DS was built in 6 months and the Emperor had to leak the knowledge to the Rebels. The Imperial war machine isnt just Kuat, even minor colonies like Lothal had TIE fighter plants.

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>>electronic warfare in SW is extremely potent and prevalent,

Are you kidding me? The Empire was unaware that the the Millenium falcon was parked on the side of a Star Destroyer. They were also unware of a fucking fleet "hiding behind the moon". Meanwhile, the federation's sensors are so good that they can track other ships traveling at warp in other star systems while the ship doing the scanning is also travelling at warp speed. Likewise, the empire's targeting computers seem to miss an awful lot while misses are very rare in the Trek universe, even when the ships are manuvering at far far higher speeds and distances.

I agree competely that the empire has a far larger industrial base and a far larger completement of ships. It's not even funny--the empire is "millions" of worlds and the Federation is only about 150. The empire wouldn't even need to get into a protracted war. It wouldn't need a single ground unit. It could, in a single day, simply Hyperspace a massive fleet surrounding every single Federation planet and slag the surface from orbit. If they surprise the Federation like that the Federation's in weapon range and sensors wouldn't matter.

But Electronic warfare tech? Hell no, the Trek universe totally dominates in that particular element.

I'd have to give it to the Empire. Due to their faster hyperspace the the fact that the Empire is more apt in planetary invasion. Bringing AT-ATs, AT-STs, TIE air support, and a plethora of knowledge and experience earned from the clonewars. The Empire can rush forces to federation planets, blockade them as ground forces begin the attack, and do this across several worlds at once preventing federation fleets from being able to relieve all of the sieges. The Empire can slowly choke out the stronger Federation Fleets by taking world after world crippling their supply chains while using their hyperspace to avoid direct engagement until the Federation is mostly occupied rendering their existence of a fleet pointless since they would be unable to use it to retake their lost territory from the now Imperial defended worlds.

>The Imperial war machine isnt just Kuat, even minor colonies like Lothal had TIE fighter plants.
The industrial output of Kuat, Corellia, and Fondor alone would probably be enough to match the Federation's.

Inb4 the empire has a magical force that unites the universe.
The emperor and Vader can skull fck the federation crews to death.

why would they even involve ground forces? The empire has a millions of planets. the federation has a hundred, and the advantage of surprise with hyperspace. they could crush the federation in a single day with nothing but orbital bombardment

>They have so many ships that they could simultaneously overwhelm and destroy every federation planet at the same time. They'd be wise to avoid taking on the federation ships in a shooting match though; in that situation the federation's vastly superior range and manuverability would fuck them. The empire has to get close so it can bring its weapons to bear and neutralize the range and maneuverability advantages of the feds. They can acheive this if they act by surprise and pull off an all-out assault dropping out of hyperspace.

That.

>every SD had them
Not really. The Empire had specific ships called Interdictor Cruisers with the sole purpose of bringing them for fleet use.

You're thinking 40k or maybe pre-Navigator Dune travel. They don't need anything except spice, and by the time of the Scattering Dune humanity is multi-galactic.

Any kind of excursion into this would take into account the track universes most underutilized and overpowered tool, the replicator. This one tool is capable of creating complex meterials and even systems of meterials in seconds. Theoretically these things could be set up to basically magic in battlefleets. In days if not hours, and transporters, if used properly instead of as a plot tool, can do things like altering the state of matter in a ships reactor to cause it to implode from a million km. Star trek tech is so overpowered it's not even funny, in a realistic setting with the equipment at their disposal they would curb stomp anything, including most of the things they run up against int he star treck universe that ex machina themselves into a position of advantage. You could literally annhialate a million star destroyers with the energy one ship requires to make the warp drives work, there's no conntest here.

it's unreliable. Blasters work anywhere. The wrong minerals in the ground, jammer technology of the day, or strange energy field and Star Trek tech is useless.

The SW universe had something similar to the replicator but it's now "lost in time".
>You could literally annhialate a million star destroyers with the energy one ship requires to make the warp drives work, there's no conntest here.
You could probably do the same shit with what takes hyperdrive tech to work. Also what's stopping the Empire from just launching km-sized shit at FTL speeds towards Federation planets(I know it's from the shitty new trilogy but calm down).

Blasters don't do you any good when you have to be within 100km to hit the enemy, meanwhile they can phaser you from 300,000 km, or photon torpedo you from 10 times that range. The transporter is really the only wishy-washy tech, the other stuff works reliably.

They don't need to launch KM sized shit. They already outnumber the Federation by a factor of 1000 to 1 and they have Hyperdrive, and thus the strategic element of surprise. One day a hundred star destoyers suddenly appear around each and every Federation planet, outpost, and base. They ignore the Federation ships (which they probably can't hit anyway) and in a matter of minutes every Federation planet is lifeless.

Empire wins if they do that. If it becomes any sort of long shooting war they're probably fucked.

lmao nigga is just like "oh....she died....that happened...."

The Empire's control of the galaxy outside the core regions is pretty weak. The Hutts defacto control large chunks of the galaxy, most Outer Rim planets are lucky to have a garrison or two, and Star Destroyers typically operate alone as a mobile base that responds to local issues because the Empire can't afford a presence everywhere.

SW has the advantage in strategic mobility and ground forces, ST has the advantage in tactical mobility and logistics. SW gets absolutely shit on by ST's tactical use of FTL, ship-to-ship combat, and disinterest in ground operations unless necessary.

>the strategic element of surprise
Voyager could scan out to 40 light years and its astrometric scanners operated out to 2500 light years (though the latter isn't exactly going to be useful unless the Empire is throwing a Death Star around).

It's weak because the Empire had no real reason to strengthen it's grip on the non-core regions. As far as the Imperial Senate and eventually the Moffs were concerned, as long as a region is contributing to the Empire in some way whether economically or with men and material and not helping the Rebel Alliance or openly rebelling themselves, there's no real reason to meddle with it.
>though the latter isn't exactly going to be useful unless the Empire is throwing a Death Star around
It's not even useful against the DS since it's hyperdrive capable as well.

ST sensors can detect FTL. Also SW travel times run on plot. Han and Leia took as much time to travel from Hoth to Bespin as it took Luke to travel to Dagobah, get training, then travel to Bespin, Palpatine reaches Mustafar in time to find Anakin alive despite being on Coruscant during the fight with Obi-Wan, and the entirety of TLJ takes place over 18 hours.

>Han and Leia took as much time to travel from Hoth to Bespin as it took Luke to travel to Dagobah, get training, then travel to Bespin
Well to be fair Han and Leia spent their time trying to fix a broken hyperdrive while avoiding Imperial pursuit and didn't even know they were going to go to Bespin until they were already almost there so it makes sense that they'd take much longer than it did for Luke to get there

>Are you kidding me? The Empire was unaware that the the Millenium falcon was parked on the side of a Star Destroyer.
Not that guy but that was because it was taking advantage of the Empire's own cloaking devices.

side note: the only reason Dune space travel is in space at all is due to their enormous waste heat, most of which is xrays.

It wasn't "cloaking devices" , it was "we know the sensors can't see here".

It was. Ships large as star destroyers have them. They just decided to park on one of them and take advantage of them. They have more sensors than visual ones.

>Voyager could scan out to 40 light years
I thought of that, but we're not really clear on whether or not sensors can detect a ship in "hyperspace". If the Fed's sensors can detect ships in Hyperspace then the Empire is screwed unless they can somehow save themselves with the force.

How did they write so many "warrior race" aliens but never think they'd use actual tactics?

Neither Star Wars nor Star Trek bothered to be internally consistent and are thus mediocre universes between which comparisons can't be made

Now, the entire MCRN versus the Galactica without her jump drive, now THERE'S a battle

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