What differentiates a good UI from a bad one?
What differentiates a good UI from a bad one?
One using flat modern HTML/CSS/JS and other using skeoshit outdated native toolkit.
Intuitivity
No such thing.
flat design apparently.
one is based on guidelines other isnt
thumbnails in the file chooser
If I have to think to use it, you failed.
speed
speeeeeeeeeeeeeeeeeeeeeeeeeed
speeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeed
speeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeed
Usability and accessibility. Although flat aesthetic is overused it can be done. But shit like infinite scrolling, everything being hidden behind a little burger or gear or some shit isn't good.
Basically if it can be used by phonefags without needing a seperate UI for them it's bad.
Also speeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeed
>hiding everything behind burger
slows user down
>infinite scrolling
slows loading times and navigation to a certain point in the content
in the end it all comes down to speeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeed
A good UI is one that I like.
Wait, why is infinite scrolling bad? I always thought having an intelligent search and infinite scrolling is the best combo. Nobody's gonna scroll to the 2324th page anyway, so at least make the scrolling action fluid.
Why is it bad, exactly?
Whether or not Apple designed it.
Apple is bad at actual usability, if you don't get it. God bless their visuals though.
its bloat
having seperate pages isnt a problem, it doesnt require a solution
Not sure what you're saying because infinite scrolling reduces UI clutter.
if i dont like it's a bad one
it fucks up everything if done poorly
ONE ANSWER:
multithreading done correctly
as if you could read 2 books at the same time.
you cant, retarded.
If only you understood...