Virtual Reality, gimmick or real deal?

So, do you think Virtual Reality will actually stick around this time?
Is the tech now ready for it?

Here is a cool example of Virtual Reality tested in public, outside of gaming use.

youtube.com/watch?v=coVvchrLZq8

Should stores like HomeDepot, Lowe's and etc. invest in VR?

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store.steampowered.com/app/348250/Google_Earth_VR/
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Gimmick
It could be the real deal but the tech just isn't there yet, still.

What do you think is missing? FOV? Higher resolution screens?

Basically everything
FoV fucks you up and can make you more sick since you don't see out of your peripherals, is like you've got horse blinders on.
Resolution is just too low, even the highest res units still have the screen door effect if you don't have shit vision.
Latency, the fact that there is a short (but understandable why it happens) delay to movement can make many sick during use. When you turn your head, it shouldn't every feel like your vision is not 100% tied with your physical self.
Screens also need to not be 60fps and needs to not have screen blur, yet more shit that causes motion sickness when it's strapped to your face.
Needs to be wireless if it's to work like a Vive where you can move in 3 dimensions. It should only ever be corded if its a unit that you're meant to sit at a desk with.

Beyond the hardware there is also,
Software stack for development just isn't there yet, shit is janky as fuck most of the time.
Chicken and an egg problem, but there is no software worth buying a head set for. And Valve was in a perfect position to make a killer app when the Vive came out but fucked up the vr market by missing the chance.

This is like the third time people try this. It's like communism, anti human and doesn't work

Lowe's already have holorooms in selected stores with Vive, so is IKEA.

VR is here to stay.

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For me personally, fix the FoV and i am all set.
Screen door doesn't bother me, and i don't notice any delay.

>FoV fucks you up and can make you more sick
Uhm no?

>Resolution is just too low
Could be higher but I can live with that. Odysee/Vive Pro are really good actually.

>screen door effect
Really not that much of a deal. You don't see it anymore after a bit. It's barely visible with highest res HMDs

>Latency, the fact that there is a short (but understandable why it happens) delay to movement can make many sick during use.
Oh let me guess, you never really tried high end VR, right?
If your rig can handle the 90Hz you'll have no problems at all.

>When you turn your head, it shouldn't every feel like your vision is not 100% tied with your physical self
dafuq are you talkin about

>more shit that causes motion sickness
The only thing causing motion sickness is when your POV in the scene is moving but your body isn't. This problem can be avoided by some not using fluid movement.

>Needs to be wireless if it's to work like a Vive where you can move in 3 dimensions
Wireless would be neat but is not necessary. You'll forget about the cable quickly.

>killer app
professional tier desinformation.
What is google earth VR? You can fly anywhere on the planet like a bird. Most big cities are rendered 3D. You can jump to street view and navigate in there like you are there (recently added).
Go read reviews on steams 10/10 score. This shit is black magic.
store.steampowered.com/app/348250/Google_Earth_VR/

What is Tilt Brush (sculpting in general)?
I recently painted something in Tilt Brush and had it 3D printed as a gift. People where blown away.

What is game development with Unreal engine in VR?

I'm not even starting with all the enterprise applications.

High end VR with consumer application will always be a niche product:
o requires lots of money
o requires lots of permantent open space
o requires beefy pc (dedicated one at best)
o requires skill and time to properly mount and wire the tracking

But if you have all the above VR is awesome.

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Dunno. I'm loving mine though.

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VR will die just like 3D printing

It will only be used by gamers and schools, just like 3D printing--that is only used by schools and as hobby.

This is so awesome! What headset is it?

I think we're at the stage where it's like "wow it actually kinda works now, unlike VR in the 90s"

The problem is in software and games, still feels like techdemos for the most part. And VR porn games are LACKING SO BAD. there's a few but I've yet to see the perfect VR porn experience

Considering that we just got to the stage of your first line, your second line isn't surprising at all. It''ll take years for really good VR software to be made.

To me most VR is rollercoasters and scary rooms boo.
Why? There are some real games, no teleport bullshit and actually walking around.

Please don't ruin virtual reality with porn and other dirty adult things.

What the fuck are you talking about you fucking retard?

>People who get sick in VR
Just cucks.
I've had people move my character around at fast speeds while I sat still and I was perfectly fine.
I've been on rollercoasters and been perfectly fine.
Latency doesn't even make you sick it's just annoying.

That being said I personally think VR is a fad and honestly worthless for most things.
It could arguably be useful for crime scene reproductions, or simulated battlefields/environmental memorization, but apart from that it's worthless.
It's cool for some rare video games like Ace Combat 7, but even then you'll want to play with a console controller rather than the shitty vr-headset ones.

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>tiny text
>huge titlebar
>huge address bar
no thanks

Gimmick for the moment. Will be relegated to gaming, industry and military once the true heir to smartphones AR takes over.

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Looks like a Mixed Reality to me, this app is the Mixed Reality Portal that's integrated in windows 10

i only get sick if the character is moving fast and im standing. then if i turn my head side to side while the character is moving fast im definitely fucked. sitting is not really a problem though unless the headset is laggy like when i tried to do metroid prime with dolphinvr on a 970

It's always been around for ages.
There is no "stick or not", I've had a Hololens for years. It's great.
Normies like you just don't pay attention to these things.

These Reddit tier threads are really boring.

>It could be the real deal but the tech just isn't there yet, still.
Show me your Hololens dev kit before I take any of your arguments as valid.

It's hilarious reading about people who get motion sickness from VR, what kind of a gutless little faggot do you have to be for this to affect you? My friends gf gets seasick, carsick and all kinds of motion sickness, we got her playing some pretty heavy motion games on the VR and she didn't feel shit.

What a bunch of pussies, either grow a pair or kill yourself to remove your garbage tier genetics from the gene pool.

I had VR sickness only when it came to thumbstick locomotion the first day I used it, But shit was fine after using it for small adjustments in conjunction with teleportation. You grow to deal with it unless your physically fucked in some way.

>gimmick or real deal?
>vt gf

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