Work ethic level-- JOHN CARMACK

Just read Masters of Doom. HOLY COW what a great account of what it takes to be TRULY the best at something a la people like John Carmack! I was floored by the description of his laser focus and his will to criticise and then improve upon his code day after day without ever tiring!

For anyone who hasn't read it, I HIGHLY recommend. FOr those who have, what did you guys think?? Sorry but i'm still fangirling over Carmack.. anyone else?

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what did it say, that he worked like 10hrs straight every day and then played doom to relax?

Please tell me more.
Anything in particular you can recount from the book?
But not the battle axe part.

>strip dancer in the office, mmm, goes right back to work
>being impressed with romero's conviction to get into they work office/cabin after a flood
>making a full RPG at like 12
>giving away a Ferrari at quakecon after fucktards miscommunicated and bailed their asses out
>diet coke and pizza, mmm

Apparently the other guys tried to every way to distract him, including playing porn moans on loudspeakers to get him to look up, but he didn't cuz he was that absorbed?!

Basically before any game, did tons of research, painlessly tried everything on the computer (it seems like he spent all his waking hours working) and then finally became so good that if he wanted something in a game he could make it single handedly

>>giving away a Ferrari at quakecon after fucktards miscommunicated and bailed their asses out
Hold up. I knew he had one, I didn't know he gave it away.

Nice

mmm's a lot

>Sorry but i'm still fangirling
fucking kill yourself i'm not joking

all that except worked through everyone else playing doom too

he had several
dude was the energizer battery in front of a computer, 10 hours was rookie numbers for him

mmm

MMMMMMMMMMMMMMMMM

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spock incarnate

Over exaggeration. He was great but you niggers are telling the story like fucking Herodotus

>uses an iPad, not a ChinkPad
based & redpilled

It's just a powerpoint presentation

tell the cat story

s/o to all the classics majors out there

What even happened with Romero? He just up and left?

>romero gets big head from all the success
>spends more time partying and coming up with wacky game ideas than working
>carmack wants to push out another game
>vetoes romero's ideas to get quake done
>romero pouts
>gets asked to leave after Quake is done
>is given a pile of cash to start another game studio
>promises to make you his bitch
>game comes out late and is a piece of shit; flops hard
>now makes mobile games

I just remembered one funny story from when he left to form his new company, ion storm. He overpaid for this massive office on the roof of a building with a big glass ceiling. Turns out it turned the office into a furnace, and the glare from the sun forced all the employees to pitch blanket tents around their cubicles because of all the glare.

He also hired some dumb roastie to help create their masterpiece diakatana

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What's the point though?

>Case gained repute for defeating Quake designer John Romero in a Quake deathmatch. She defeated him the first time they met, after being introduced by a mutual friend, Don MacAskill. After that, she was employed at Ion Storm, first as a game tester and then as a level designer. Case and Romero moved in together in 1999. That relationship ended in early 2003.
romero cucked

>Case became known for her looks and penchant for games. She was approached by Playboy to appear in a pictorial based on an interview she did in the Los Angeles Times. She did the photo shoot in early 2000. Images of the photo shoot were released on the Internet, but never made it to the print version of Playboy magazine.
>never made it to the print version of Playboy magazine
roastie roasted

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What? He did QA to relax at the end of the day. Damn