Open source MacOS

Given the fact that MacOs is unix under the hood, how hard would it be to create a mac based ReactOS?

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What's the point? Nothing of value runs on MacOS that doesn't also run on Linux or Windows. Prove me wrong.

Adobe

Basically any BSD with a DE

Beauty of Macos is that it is closed source, so no brailet CS dropouts like you would ruin this based os.

Adobe software isn't "of value"

You cant install macos apps on BSD. But that's what I'm saying. How hard would it be? Reactos is bogged down by the 100% closed source proprietary windows kernel.

This
There's literally nothing worthwhile that you can do on macOS but cannot do on Windows + Linux

Except run a useable operating system

Runs on Windows and WINE already exists, so it can also run on Linux right now or sometime in the near future. Or in a Windows VM.

3 rupes have been deposited into your account

Nice meme

Is it though?

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you're better off with a translation layer (Darling) rather than a full on OS

Pieces of the MacOS base system being open source wouldn't make a difference. There was already various Darwin projects that worked on taking those open source components and making them into a semi-usable operating system, and they've all fizzled out due to a lack of interest. All of the interesting parts of MacOS are in the userland and the GUI, which is mostly closed source.

Even then, there's no software that runs on MacOS which would warrant such a tremendous reverse engineering and development effort. All relevant software that runs on MacOS either runs on Windows as well (which WINE aims to support) or is open source and runs on Linux already.

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Depends on how you mean, either you reimpliment the closed source Apple extensions to Darwin like coreaudio, the UI toolkits, etc.
Or you use Darwin with shims connecting to Apple binaries. But at that point it makes no sense to run Darwin over OS X, unless you have hardware requirements.

opensource.apple.com/

> All of the interesting parts of MacOS are in the userland and the GUI, which is mostly closed source.

Its not even that interesting anymore.

At this point the critical difference between OS X and Windows can be summed up as "Do you like the Menu Bar?"

And given that windows is actually trying to have a consistent experience between touchscreen tablets and desktop devices, increasingly the OS X UI seems dated and gimmicky.

>the critical difference between OS X and Windows can be summed up as "Do you like the Menu Bar?"
AKSHUALLY you can do this on KDE now, too.

/thread

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It makes a couple of million times what you do, so yes it is.

And Adobe shitware isn't tied to FagOS. It runs fine on Windows. So what's your point?

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macos itself

>Except run a useable operating system

>useable

That's the closed part of OSX.

Basically it's the same task as creating a completely new DE, audio stack (and all the other shit an average user needs) for Linux, just more difficult because you have to deal with a clusterfuck of BSD, XNU, NeXT, Mach and whatever else of legacy that's inside the macOS.

If you want it to be compatible with Mac-apps you also need a WIne tier emulation layer because these programs need Quartz and other closed source components for being able to run.

At this point it's probably easier to send a rocket to Mars than to write a mac-reactOS

you seem to have missed the 'of value' part
dont worry about it

Making money doesn't mean it has value. Scammers gonna scam.

there is an open source quartz implementation. i forget what it's called. i'm sure its very feature-incomplete.

Adobe software runs just as well on Windows as it does on Mac. Even better if you want to work in deep color, since macOS still doesn't support it properly.

are you retarded?