Intel integer scaling drivers released, only for Ice Lake Gen11 GPUs, will not install on Gen 9.5 and older iGPUs

downloadcenter.intel.com/download/29054/Intel-Graphics-BETA-Windows-10-DCH-Drivers

twitter.com/IntelGraphics/status/1167622125412392960

Intel integer scaling drivers released, only for Ice Lake Gen11 GPUs, will not install on Gen 9.5 and older iGPUs

Attached: Graphics (5).jpg (4000x2250, 527K)

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old.reddit.com/r/intel/comments/ccr78o/integer_scaling_support_on_intel_graphics/etskzl7/
anandtech.com/show/14765/nvidia-releases-geforce-436-02-driver-integer-scaling-and-more
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>iGPUs
Literally who fucking cares.
The real travesty is NVIDIA locking such a dumb feature to their latest GPUs, even though most of their older ones should be compatible with it just fine.

no the real travesty is AMD isn't even working on it while everyone else has rolled it out already

Doesn't this speed hack lower the image quality?

Are you retarded? It's an upscaling algorithm for when you want to set monitor resolution lower than the monitor resolution, what are you even talking about?

Any word on Intel's dedicated GPUs from Keller and Raja?

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GPU Superpower by 2020

I just want a third competitor to hopefully offset the price setting from NVIDIA and AMD. buttcoins are dead, no excuse anymore.

At least with the super refresh nvidia cards have way better price / performance and the 5700 series isn't too badly priced, maybe just 100 bucks over what it should be.

Most likely the first few will be based on existing architecture but scaled up. Gen11 looks pretty decent but we have no idea if it scales into a vega/TU102 sized monster. Scaling has been the biggest challenge of big GPUs, with even Nvidia's big Turing (2080TI) scaling horribly compared to the 2080.

That's VRS, Intel is also adding that shit.

Ironic that AMD was the first to advertise it with Poolaris and then dropped the ball and let Intel and Nvidia get to hardware support first

It's because Raja stole the technology from AMD and brought it to Intel. Intel's Gen 11 GPUs are basically stolen off Navi/Polaris designs.

Why don't they back port it to previous gens? There already exists software based integer scaling, just bake it into the drivers. Needing special hardware is a shit none excuse. Same goes for Nshitia and GAYYMD

Reasons. Now cough up your shekels, goy.

old.reddit.com/r/intel/comments/ccr78o/integer_scaling_support_on_intel_graphics/etskzl7/

Are you retarded? Gen 11 is very similar to Gen 9 or whatever. And poolaris didn't have hardware support for VRS, they just advertised support for it in drivers but in reality it didn't actually help performance like Stage 2 VRS or whatever hardware support does so not only was it worthless it never fully manifested. Intel was actually the first to claim they had support for hardware VRS meaning they're the ones pushing novel hardware, while AMD follows along like 3 years later. Amdrones are fucking delusional

AYYMD cannot support integer scaling and most likely Poovi doesn't support it in hardware either

AYYMD always 2-4 years behind the competition in feature set support

>huge MEGA SUPER DUPER ULTRA PERFORMANCE IMPACT
my ass
Just put it in there, and let the consumer decide if its worth the performance cost or not. I mean Nvidia enabled gaytracing on previous gen with abysmal performance. Again, no fucking excuses.

Gen11 is not similar at a to Gen 9.5 when it supports tile based rendering and variable rate shading

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You can REEE all you want, Intel couldn't care more or less

Power efficiency and performance is the most important thing and Gen 9.5 and older simply can't support integer scaling and no, Lossless Scaling software solution is not acceptable

this
go back
I bet you're a braindead mod too

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>Gen 9.5 and older simply can't support integer scaling

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old.reddit.com/r/intel/comments/ccr78o/integer_scaling_support_on_intel_graphics/etskzl7/

It's hilarious that mother's basement dwellers like you think they know better than hardware and software engineers

Isn't "interger scaling" literally nearest-neighbor scaling?

integer scaling is the same as nearest-neighbor scaling, a scaling method supported by GPUs for like 20 years.

Back then you don't have 4K monitors, faggots

anandtech.com/show/14765/nvidia-releases-geforce-436-02-driver-integer-scaling-and-more

>The more interesting use for the feature, I feel, is in gaming on 4K and 5K monitors, especially with sub-RTX 2080 class GPUs. This is because the high resource demands for 4K+ gaming are difficult for all but NVIDIA’s most powerful GPUs to keep up with (and even then…), which necessitates rendering a game at a sub-native resolution. Which in turn introduces the blurriness caused by bilinear upsampling. Integer scaling, on the other hand, would allow a game to be rendered at 1080p and then perfectly upscaled to 4K (2160p); it eliminates the pixel density benefits of a 4K monitor when gaming, but it retains the sharpness of native resolution rendering. It’s not quite a “have your cake and eat it too” solution, but especially for laptop users where 4K gaming isn’t a real option when 4K panels are, the potential is huge.

>you want to set monitor resolution lower than the monitor resolution

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Since you already got your answer twice, the only thing left to say here is "Kill yourself."

>millions of laptops around with only intel iGPU onboard
>"who fucking cares"
The absolute state of Jow Forums

AMD has a pool rolling from time to time asking what people want to see as a feature in future drivers. Integer Scaling was there for two months. They might come with something this year at least.

Iris Pro 5200 graphics here, feels good, it even runs GTA V fine.

>caring about intel
/v/ is this way