has anyone had experience with outsourcing an app. how much did it cost you and what was the quality of the work. i dont want to waste a year of my life learning how to code to make a single app when i can just pay someone to make it for me
Has anyone had experience with outsourcing an app. how much did it cost you and what was the quality of the work...
Michael?
joel?
Sure. So I hired a few Pajeet's, paying them about 2000$, enough to put them in toilet paper for life. (3rd world life expectancy)
The code arrived, and failed to run. On inspection it was complete slop, and unsalvagable.
That said, India is soon to be a world superpower, and diversity continues to be our strength. 10/10, would throw away money again because fuck wyt peypol.
I have been the app developer. Let me tell you right now you shouldn't make an app unless:
- you actually understand software, meaning how it typically is designed and organized
- you can afford an it professional to maintain your website/app on the store
- your developer not only knows how to code but can ship projects at a high quality on schedule
- you have access to someone who understands UX design
You wouldn't assume you are a naturally gifted building architect. Why are you a good at making software?
got 15k willing to invest. bout it
Probably not a good idea. Most people that hired me did not have any of the above and the project failed, despite me delivering complete apps, pieced together from their fragments of ideas.
I mentioned the thing about developers having the skills to finish apps, because I have also seen tons of project fail because they hired devs who didn't follow through or didn't have good project management or product design skills.
If you really believe in your vision, plan everything out. Start reading articles about iOS/Android design everyday. What apps are the best? Make a prototype of your app in PPT, design everything out in detail in a document. Write a business plan and do some spreadsheets.
Just for some perspective, Your 15k would buy about a month of my time.
A few developers cost at least $10k a month and if the app turns 1 year to make a profit and 6 months to develop you need almost $200k minimum in order to have other options later.
If you don't have the money, well, you have to wage
Do you recommend a wire frame and go to VCs or angel investors to gain capital to build the platform?
Oh I’m selling the app development I don’t care about actually making money from the app. I’d be getting paid 20k and the I would take my cut after the app is built. I want to start company that sells building apps.
Depending on the complexity you can hire a Paki to put it together between $600-$6000. It will mostly work, cobbled together from copy-paste from other stolen code.
If it's a very valuable idea, odds are about 50-50 they'll just steal it outright.
- Wireframe (consider actual iOS components.)
- design document describing functionality and motivation for every design decision
- milestone schedule. What does minimal release look like? What features could be added later? What should be done first?
- analysis of competitors. Spend more than hour looking. Its painful to find a copy of your idea a few months in.
- business plan. Why does the world need this app? Who will use it? Write an example of a user. Is it realistic?
- cost analysis. How much will it cost to develop? What about Apple's cut? What about taxes? Will anyone actually by this? Marketing?
Not really an expert in VC/startup land, but I have never heard of VCs giving money to a guy on a pitch. Usually the founders plan on developing themselves and they just need rent money. Or, they have a working prototype, and need to scale. Or they were hotshots at another company and know how to manage people and projects.
Ah that is completely different.
Then you need to be really good at managing people, projects, and client relationships. Most of the agency industry is trash at this, but they do have one advantage which is an established company. If you understand sales and business processes well, you can succeed. You really need a key developer you can trust though to lead the pajeets/bootcamp students.
Tobias
>consider actual iOS components
what does he mean by this
yeah i didnt want pajeets. i already have a great marketing set up that i used for insurance sales. i can re hash it for app development and earn a higher paycheck. i was wondering how much it would cost to hire freelancers based on the demand of the company. because i cant just charge every client the same fee and i also cant determine the cost after the app is built since they might flake and not buy.
You can probably get decent international devs for $25-40/hr on contract. Look in eastern europe (poland, serbia, holland).
If you go that route it really is all about the management. If your leadership team can design, sell, and organize projects so your coder literally just has to open up the design and write an app that works like it, and not worry about anything else, then you can hire competent devs easily and not worry about them needing to be super geniuses.
would i just hire them on upwork? or do you recommend some other freelancing site.
and also im still having trouble understanding how i would run pricing for clients on the front end.
Most iOS apps look and work similarly because they use similar UI components. A common one is the tabbed buttons at the bottom to switch between major sections.
If you're a faggot who doesn't know anything you start drawing buttons, popups, and dialog boxes on your app, without thinking about which problems they solve. For example, there are no dropdown boxes on iOS. They are impossible and stupid to use with your fat fingers. So if anyone designs an app with a dropdown they are just copying and pasting windows crap. The picker dialog is used instead.
Apple has thought through common user interface problems and given you tools to solve them. You have to know what they are and how to use them. Or if you are being creative, you have to know the rules you are breaking.
I know good people on upwork, I think its worth a shot.
Your costs are almost irrelevant to your customer, what they care about is what they are used to paying for similar services. If your acting like a bigshot development agency, those guys charge $400-500/hr. You could reasonably charge $120/hr.
Eric?
Some companies don't like to pay per hour, they have budgets and things to worry about. In those cases you have to estimate ours and bid it out beforehand. Its hard to do right. Minimize this as much as possible. Work with your customer to find a system that works with their budgeting constraints and your services. Most of the time, they want you to build cool stuff, but they need to keep their boss happy.
Thanks. BTW Holland isn't in Eastern Europe.
amerifag here. How would I know about anything which isn't a magnificent state of our lord and savior's great country?
Throw russia and ukraine in that list.