What kinda shit do you do in your free time r/banter

Attached: 1522357613955.png (600x436, 135K)

programming and games
I don't have a lot of free time desu

I write unusable software.

Attached: 1523378364620.png (561x641, 103K)

playing videogames

Attached: 1526944256274.jpg (1050x1050, 191K)

Reading webcomics.

Attached: Carolyn Cate.jpg (330x404, 26K)

vidya sleep and eat

Attached: 1525625340208.png (634x601, 168K)

mucking around

vidya because it's the only thing that consistently makes me happy

I should do this so that I at least have a programming portfolio. Instead, I waste my days daydreaming and shitposting about ambitious ideas like making a video game, but I never make any progress.

r/Banter

Having my daily hate, Trolling on video games, playing video games, reading business stuff.

If you want to write software it's best to make something you're actually interested in, instead of just doing it for the sake of it.
My shit isn't unusable by design, it's just unusable cause I'm retarded.
Being too ambitious can make a project off-putting though...

Attached: IMG_20180225_213756.jpg (1796x2048, 468K)

Drugs

Disassociation and crying

I read that as "unused" and not "unusable" for some reason so I thought you meant software that no one uses.

I've never tried to program anything significant so if I made something it might be unusable, too. I got good grades in college but I have no idea if I could actually make anything of acceptable quality. I kind of want to make a program even if it already exists or has no market because I am bad at coming up with new ideas.

Don't worry about stuff like that, you should make something that is fun for you, or something that you need yourself.
Pretty much everything I write I make for myself cause there's something I want done, and if someone else can use it too, then cool.
If you're really bothered about being successful in the `industry' though, I think this is still a good starting point. Wanna know why things like C and Linux are so successful? Cause their authors made them for themselves to use, not for someone else or a hypothetical customer to use. Things that are made with others in mind tend to be janky and inefficient, whereas things made with oneself in mind tend to be more streamlined and less complex, since if you're actually gonna be using something you would want it to do everything you want well, but nothing more.

Attached: flan on flan.gif (393x424, 132K)

Nothing lol

Thanks for the inspiring words. I will just follow what seems fun to me and hope something comes of it.

I buy turn-based strategy games on steam and then watch youtube videos about how to play them and get kind of excited about playing them and then come back to r/banter an shitpost about it and never play the games

Attached: 1508446122206.jpg (640x590, 110K)

which games?

recently picked up Civ V and AoW III on sale. I think I would enjoy them if only I could stop shitposting long enough to play them

Ancient empires for total war Atilla just came out. Shits actually super in-depth if you wanted to give it a chance.

Civ V runs its course pretty quickly imo
I played it the last two weeks and it's very same-y after a while no matter what strategy you end up taking
I hate those kinds of games that always act like there's a clever AI going on but once you figure it out it's all just fluff

Smoke herb and masturbate