/wdg/ - Web Developer General

shit, forgot the } after a loop statement and dont mind these console.log(err) was just testing stuff..

Hey everyone. I'm getting so frustrated with Bracket's poor performance that I'm looking for a new editor. I used Brackets because it automatically compiles my LESS files, but I'm sure that can be replaced with something else.

Could anyone please provide me with an up-to-date list of modern development tools? I'm basically asking what the pros use these days. I hear a lot of things about Gulp, Composer and that kind of stuff, but I don't even know what those are or where to start.

callbackhell.com/

Is there anything better than D3?

>Chartist.js
>Chart.js
>Highcharts
>Pixi.js
>CanvasJS Charts
>AnyChart
>ZingChart
>Webix
>Raphael
>Anime.js
>Flot
>Livegap charts
>Shield UI Charts

>be me
>shitty manual labor job that pays 300 euros/mo
>get fed up with it over time and start a new webdev project for practice
>get super motivated for 2-3 months
>look at job listings
>instantly kill all my motivation because all of them require a degree
>make peace with my current situation
>rinse and repeat
it has been like this for 6 years now

Attached: 1430453422386.png (633x758, 30K)

Same here. I like web dev and programming, but I made peace with myself that it's going to be a hobby and nothing more.

I need to render a node graph (like pic related) as part of a web app. Individual nodes must be draggable and nodes can be connected with edges. The style needs to be consistent with the rest of the site.

Do you think it would be better to do this in the DOM or in the canvas? It seems to me like individual nodes would be easier to implement in the DOM since I'd be able to style them however I like with CSS, but the interaction would be easier with a canvas. I have no idea how I'd draw the lines between the nodes in the DOM.

Attached: node_graph2_566x305.png (566x305, 35K)

Attached: .png (300x276, 25K)

browsersync
that way it doesnt matter which editor is used