Wow, so this is the power of propietary software

wow, so this is the power of propietary software.

wow

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>Godot
Good technology, too bad no one will use it. Just like Vulkan.

Free master race wins again. How do nonfree fags justify paying money for inferior,locked down, and malware infested software?

>realtime GI took 2 minutes
Yeah, this dude is retarded.

I seriously doubt that scene took 3 minutes in Unity. And 3 seconds is still not real time, so that's kind of stupid. How come open source programs seem to always have a chip on their shoulders trying to prove they are better than proprietary competitors? You never see Unity making comparisons to fucking godot

Also, CryEngine and Lumberyard have real time voxel GI, and between 1/60 of a second to 3 seconds there's still a long way to go for godot

Unity is really shit in a lot of ways, I'll give this a go at least.

The Unity render looks more realistic desu

why isn't the orb reflected

Because he's a complete moron and didn't drop reflection probes into the scene.
Not to mention he's comparing realtime GI to baked GI when in fact Unity has realtime GI and it's better than this shit in Godot.
My sides.

It really depends on what the materials are supposed to be, but, yeah, Godot looks very saturated and reflective, like everything is made out of colored glass.

That could be what the person was going for, though, so I don't know.