why hasnt vr taken off like smartphones did?
Why hasnt vr taken off like smartphones did?
It's expensive and requires an expensive (for normies) computer.
iphones are expensive too
The resolution sucks dick.
check out the dell visor, supports steam vr api and has a better resolution than vive
the FOV is supposed to be a little worse but if anything that means better PPI
visor + the controllers is $299 and I'm seriously considering getting one, I don't know WHY it wasn't advertised at all
This
My friend at work has an oculus and our boss was asking us about it since his kid wanted one but he was definitely put off by the fact that you need an expensive PC to run anything fancier than VR chat... and even then
I think GearVR could have been popular if it had better content.
Guess the VR companies need better marketing teams
too hard for normies to setup
There's a reason PSVR is the most popular, despite having the least impressive specs and most limitations:
>simple to set up (one camera, no need for wall-mounted laser stations)
>comfortable, works well with glasses, generally more attention paid to ergonomics
>a PS4 Pro is a lot cheaper than a Vive-ready PC
>good exclusive games
The next breakthrough product will have all the above features and additionally some or all of the following:
>wireless (to a PC/console that is, not gearvr/oculus go bullshit)
>vive-tier roomscale with easy setup
>wider FoV
>further configuration simplification (auto-detect IPD, etc)
Resolution isn't all that important and will only become a deciding factor if multiple competing products meet all of the above points at a similar price point.