Attached: mpvormadvr.jpg (3653x3039, 1.32M)
/mpv/ vs /madvr/
Gavin Gray
Ryan Ramirez
>Proprietary garbage
How is that even a question?
Joshua Ross
>current foss is cancer
do you really want to die?
Nolan Thompson
madvr -> perfection for HDR
mpv -> too many backends/platforms makes essential thing like HDR support a hell
Thomas Martinez
Fuck off madshi
Samuel Perez
Madshi is a doom9 retard not a Jow Forums fag.
Dylan Morgan
B-but madshi and math genius will release the faster/better than SVP motion interpolation algo!
Nathan Reed
Keep calm and join the force!
Colton Gonzalez
this.
Luis Diaz
Crossplatformists are retards!
Evan Torres
Damn, madshi is haasn.
This guy have multiple personalities.
Ethan Cox
baka player is comfy
Leo Smith
Useless...
Logan Jones
>no ui
>no settings
vs
>ui
>settings
>just works
easy choice
Nathan Moore
who's this math genius you're referring to?
Ethan Harris
The one madshi hired to work on his algorithms.
Oliver Richardson
Eh, you can pick a UI yourself and it'll expose configurable settings.
Josiah Jackson
madvr is perfection for upscaling too
Isaiah Miller
Both shit placebo
Aiden Nelson
No, mpv has similar capabilities and is better with vulkan features. Remember madVR is still a d3d9 shit.
Ryan Hall
>no ui = no settings
William Powell
Placebo is for low-end GPU.
Buy a $100+ GPU and enjoy your playback experience.
Jacob Phillips
did you forgot where you are?
most of faggots around like to fuck with console and config files
Isaiah Evans
If you are an /a/ crossboarder and don't know shit about computers, madvr is the way to go. Now go back.
Jose Ross
Nice try but by following your shitty advice they will end using VLC because madVR is a mess.
Mason Russell
>these threads
Blake Harris
MPC seems a lot more useful
Andrew Lopez
I think there's a bit of confusion here. madshi said he was not a math genius himself, so he hired someone to help with a new algorythm he was working on. He didn't say that the person he hired was a math genius. He just said that he himself was *not* a math genius.
Also, as far as I know, the person he hired was only hired for one new algorythm, not for any other madVR algorythms.
Camden Collins
when you need a playlist, it's not useless
Dylan Nelson
Ironically shitty anime like this is where mpv and madvr shine
Joseph Perez
where do you learn about latest news regarding madvr? i visited his site but it was very brief. does he have twitter or something?
Logan Carter
>using anything other than mpv
go back to /a/ faggot
Michael Allen
You can search for madshi's posts in the doom9 thread. The thread is awfully long, but if you just search for madshi's posts, it's ok.
Lucas Perez
There is no good reason to use mpv on windows.
Joseph Hall
If it's TayTay endorsed then it's good enough for me.
Isaiah Parker
oh, okay. i got some time to kill. thanks.
Hudson Ortiz
>mpv has no settings
Get a load of this smoothbrain.
Jason Diaz
mpv is much better.
>easily uses your ICC profile (couldn't make madvr to use mine even though I'm a madvr expert)
>has reclock like ability to prevent dropped frames (no need to setup custom resolutions like in madvr)
>has superior interpolation options
>any scaler you want
>any shader you want
>better HDR to SDR tone mapping
And many more. I switched to mpv 9 months ago and never looked back.
Ryan Morgan
Most of the well known calibration tools (like Calman, ArgyllCMS, DisplayCAL, LightSpace) support madVR directly and can create 3DLUTs specifically for madVR, which should have equal or better quality compared to ICC profiles.
Reclock like ability sucks because it results in the loss of bitstreaming ability, plus is comes with an audio quality hit (resampling costs quality). That said, custom resolutions are hard to setup, and GPU drivers sometimes act up. So it's not a perfect solution, either.
More Interpolation options: Yes. Superior? I don't think so. They all blur/blend a lot more than madVR's interpolation mode, which means softer and more ghosting.
Any scaler/shader you want: Scalers/shaders don't magically create themselves. Somebody still has to develop them. And currently I'm not aware of any user made scalers/shaders that are better than what madVR offers. E.g. NGU Sharp still has a quality vs performance edge over FSRCNN-X for me.
Better HDR to SDR tone mapping? You must be kidding!!! Either that, or you don't know what you're talking about.
Christopher Ortiz
Oversample is same shit as your smoothmotion, madshi. And haasns tone mapping is definitely better.
Carter Lee
Getting MPV to work with shaderc and vulkan under Arch is a fucking nightmare. I wouldn't wish this upon anyone
Michael Ortiz
[vo/opengl-cb] No context set.
Error opening/initializing the selected video_out (--vo) device.
Any ideas?
Nathaniel Barnes
I'm over here with segfaults on vulkan this man can't get opengl to work. Run it with --gpu-debug -log-file=./log and post a paste of the log. Over the last 24 hours I've gotten much better at debugging damn MPV than I would like
Aiden Johnson
--gpu-debug -log-file=~/Desktop
isn't generating a log file.
Christian Jones
I just paid for SVP Pro and it upscales Dragon Ball Super and Darling in the Franxx to 1440p 144hz very well.
Hunter Martinez
Try giving it a full name or something I think it's a bug.
Adrian Hughes
I've gotten it to generate a log, just looking through it myself now, will paste soon.
Isaiah Brown
It's a 3MB text file with my real name all through it. Is there a specific section I should be looking for that would be of use?
Joshua King
>opengl-cb
what are you doing? what's in your config?
does it play with --no-config?
Ayden Richardson
Plays fine with no-config or my own config without that line.
The reason I'm trying to use it is because a bunch of macOS issues were fixed in this commit github.com
Brody Howard
Just use iina.
Cameron Clark
I think i might have found a bug in vulkan-radeon , this tell anyone anything?
pastebin.com
Jason Diaz
Is he working on something to replace reclock/customres aka a motion interpolation algorithm?
Jose Roberts
So why did he hire a not math genius to work on a thing for a math genius?
Joshua Reed
What happened to mpv's subtitle scaling? I'm currently using the geometry setting to set the mpv window to 960x1050 so that it fills half of my screen but for some reason the subtitles are nearly as big as they are in fullscreen as you can see in the left picture (I assume this has something to do with the 1050 window height). On the right you can see how it's supposed to look.
mpv seems to know how the subtitles are supposed to look because when I take a screenshot with subtitles in them they're displayed correctly even though they are currently displayed incorrectly in the mpv window (both of the screenshots are taken from the same window, left with ctrl+s and right with just s)
Blake Hall
sub-scale-with-window=no
Aiden Cruz
Thanks, it worked! I guess something with mpv changed because I didn't need that option before.
Caleb Evans
3DLUTS:
>can only be a 3DLUT
>limited precision due to size constraints, large disk usage needed all the time
>needs to be provided for every different colorspace, or alternatively needs additional pre-processing (less optimal, more loss)
>only works for one specific program
>NIH, clandestine ad-hoc formats developed without forethought
>generally doesn't store metadata
ICC profiles:
>can be a 3DLUT, matrix+shaper, pure matrix or some other form of purely mathematical profile or combination thereof
>high precision tables can be generated, small disk usage for the profile itself
>single profile can be used to generate the optimal 3DLUT for _any_ color space, no loss of precision, high quality pre-processing supported
>universal, accepted by every major graphics program, produced by every major calibration software
>flexible and future-oriented, supports both XYZ and L*ab, supports high quality HDR natively (floating point)
>stores lots of metadata about the display (e.g. luminance information, reverse mapping tables, ...)
>can be loaded automatically from the system (colord, X atoms, windows CMS APIs)
>standardized and been around since before madVR existed
Daniel Wilson
>Also on my roadmap is GPU-accelerated motion interpolation (like SVP or MVtools but fast and free).
When?
Adrian Morales
Niklas bitte
Kayden Adams
soon I hope...
Zachary Gonzalez
>wm4 wants to merge 99 commits
its happening
Austin Young
Is there a way to tell if a commit is in your mpv version?
Henry Phillips
mpv --v
[cplayer] Command line options: '--v'
[cplayer] mpv 0.28.0-572-g05b392bc94
github.com
James Clark
how can you listen to music with mpv? How can you manage a playlist?
Alexander Watson
>use your terminal
>use a playlist script
>use an mpv frontend
Pick your poison
Jacob Lewis
Tay is so perfect
James Foster
Can someone tell me the best options to watch anime on mpv?
Owen Sullivan
profile=gpu-hq
video-sync=display-resample
interpolation
tscale=oversample
Camden Nguyen
# Rico's mpv configuration file for ceylon
# Optimized for watching anime, using JINC scaling filter (ewa_lanczos)
###########
# General #
###########
save-position-on-quit
msg-module # prepend module name to log messages
msg-color # color log messages on terminal
term-osd-bar # display a progress bar on the terminal
keep-open=yes # play the next file in folder, or exit
autofit-larger=70%x65% # resize window in case it's larger than W%xH% of the screen
deinterlace=yes # manually set!
cursor-autohide-fs-only # don't autohide the cursor in window mode, only fullscreen
cursor-autohide=1000 # autohide the curser after 1s
script-opts=osc-layout=box,osc-seekbarstyle=bar
video-output-levels=full
screenshot-format=png
screenshot-png-compression=8
screenshot-template='~/Desktop/%F (%P) %n'
hls-bitrate=max # use max quality for HLS streams
ytdl-format=bestvideo[height
Isaiah Bell
>saving shit to desktop
grandma tier
Carter Brown
you made her delete her post you bully
Christopher Cox
sheeeeeeeeeit
Jaxson Gutierrez
Love you no homo, I just read about those settings in the wiki. Thanks
Logan Peterson
also add this if your hardware can handle it
scale=ewa_lanczos
Jackson Ward
Just curious, why this over lanczossharp?
Adrian Miller
no reason really, go for lanczossharp if your rig can handle it
Michael Davis
where's the new smoothmotion algorithm?
Levi Moore
Time to update!
Angel Morris
Not soon. It took madshi like two years to implement FSRCNN... BTW it's probably gonna be madvr Pro exclusive.
Jackson Gomez
You're wrong though.
Nicholas Gray
He probably hired somebody who's just good enough at math to do what he needed.
James Jones
Size constraints? Large disk usage? Are you serious!? In today's times where *one* ripped Blu-Ray movie consumes around 30000MB, you're worried about a 100MB 3DLUT??
You're right about some of the advantages of ICC profiles. But please consider that exactly because one ICC profile can be used to generate 3DLUTs for any color space, the generated 3DLUTs will not be optimal. In order for ICC profiles to create truely optimized 3DLUTs, the ICC profiles would have to store thousands of measurements of the target display, spread across the largest supported gamut, and making use of that data to create a "perfect" 3DLUT for any given situation would take minutes or hours. Which, AFAIK, how it works with ICC profiles.
Furthermore, depending on the display, it might be necessary to switch the display into different modes for different situations to get the best possible results. E.g. projectors usually have a (hardware) color filter which needs to be moved into the light path to be able to cover larger gamuts. So you can't always use the same ICC profile, after all.
Calibration tools like Calman, AryllCMS etc take thousands of measurements and then calculate offline for a long time (minutes or even hours) to create one 3DLUT for madVR. Yes, it's only for madVR, and it's limited to one color space and one display etc. But it's carefully optimized for exactly that situation, so I'd say it's likely to beat ICC profiles in quality.
Luke Lewis
P.S: Meant to write: "Which, AFAIK, is not how it works with ICC profiles".
Camden Hughes
Ignore these idiots, anyone that's even remotely interested in consuming high-quality media should be fully aware that both madvr and mpv are good options that bring a lot to the table.
Gavin Thomas
With mpv I can use my downloaded from internet ICC profile with 1 line in config file without installing any additional software. In madvr YOU CANT.
Tyler Campbell
Any idea on when 0.29 will be released?
Parker Sanders
can you get motion vector interpolation (SVP-like) on mpv? the wiki and arch reference dont mention it being possible
i just dont want to use SVP it's disgustingly proprietary
Charles Flores
True. Unfortunately a "downloaded from internet ICC profile" is rarely useful. It might even make things worse for you. E.g. if you buy the same LCD display twice, you can't even be sure both will be using the same panel! Some TV manufacturers have multiple different panel providers. Furthermore, if an ICC profile was made with different settings (color, contrast, gamut etc) than your display is using, you'll get totally incorrect results.
The only way to get truely reliable calibration results is to buy a meter and measure & calibrate your display yourself (or to hire a professional to do it for you).
Jaxon Flores
guyse, it's x265-12bit worth it or should I just stick to 10bit?
Lincoln Hughes
Haasn is not mad enough to understand it.
Chase Edwards
You can use vpy scripts with mpv (I believe it needs to be compiled with support so check up on that) which will be able to do this. I remember trying this one out like a year ago and it worked well kaangenc.me
There's other solutions too, I just know this one at least used to work.
x264 8-bit
Isaiah Sullivan
>x264
I've heard that x264 is better than x265 for large filesizes but x265 outclasses x264 in small filesize. my question is, I see a lot of 10bit encodes and no 12 bits. is there a reason to this?
Aiden Gomez
You seriously think a properly calibrated monitor with a proper icc profile isnt better than calibrated monitor with 3DLUT? lol
Jason Foster
Logan Ross
>I've heard that x264 is better than x265 for large filesizes but x265 outclasses x264 in small filesize
Correct, x265 can shine in some areas however when it comes to all-round transparency (i.e the encode looking near identical to the source) x264 takes the cake in almost every scenario.
>I see a lot of 10bit encodes and no 12 bits. is there a reason to this?
What you're probably seeing is x264 10-bit, which I believe is basically a hack. I don't believe x264 was ever made with 10bit in mind, and the only time it's ever relevant is if you're filtering your encodes with tools such as fk3db. 10-bit allows the filtering to be done at a much more precise level, which benefits Anime mostly, however it has the downside of killing hwdec - as the client has to convert 10-bit back to 8-bit, x265 has an advantage here as 10-bit x265 can be hardware accelerated.
As for why you don't see 12-bit releases, I'm willing to bet it's simply because x264 has no support for 12-bit. We may see 12-bit x265 releases in the future though, I'm sure someone out there is experimenting on something. I doubt it'll ever be relevant though.
Nathaniel Hughes
did she get ass implants?
Leo Johnson
Interesting, I'm actually using fk3db to fix some banding.
No I mean, you go to nyaa and type hevc and most transcodes are 8 or 10bit and not 12 bit. So I was wondering if 12bit isn't really necessary for low bitrate x265 encodes.
James Carter
maybe she did insane workout for butt muscles?
Jason Stewart
Possibly, I'm not entirely sure (nobody is) because x265 is so relatively unknown.
If you search around maybe you could find something on doom9 or the anime equivalent (whatever the hell that is)