Wincucks will defend this

>wincucks will defend this
>"b-b-b-but muhhh IEEE!"
kek

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>implying winniggers understand that image
99% of Micropenis Shitdows users are non-programmers. They're stupid /v/tard normies who couldn't write a hello world program in C and only care about muh gayemz.

>duhhh floating point numbers are imprecise, this is all micro$ofts fault

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okay, this is epic

Writeline parameters convert that shit to integer to string

Just use a CAS if you don't want this to happen, it also has nothing to do with Windows.
Obviously not all real numbers can be expressed in 64 bits, why are you surprised?

Why?

>I don't understand floating point numbers
the post

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>99% of Micropenis Shitdows users are non-programmers.
99% of the world are non-programmers.

Yeah no shit, same thing in Python

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It is independent of the language used, this is about representing numbers in hardware.

You can avoid this in any language you want, you just need to use infinite precision types.

I know, it has to do with floating points and how much you alocate to store them. Just showing blatan OP bait that it's not related to Windows

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floating point numbers are the big gay

1.every language will give you the same result
2.why the fuck are you using doubles for this precision?why dont use use decimals?or are you simply this retarded?
3.if you would actually know how floating point numbers are represented in memory then you wouldnt have to embarass yourself on a taiwanian gay-porn sharing forum

jesus fucking christ i wish we could just ban everyone on this board who doesnt work in IT.

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>comparing floating-point numbers using binary equality operator
>on any fucking programming language

I detest calling myself as a programmer, when people like you are calling themselves as one. Ever heard of epsilon-closeness?

>Is 1 a 1?
>Yep

what is the problem here?

Feature, not bug
Decimal types are available if you expect different behavior

What does this have to do with IEEE

IEEE-754 is standard regarding floating points

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...no

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