Mantle

What ever happened to Mantle?

Attached: AMD-Mantle.jpg (2323x1253, 348K)

turned into vulkan

/thread

And DX12, which Johan Andersson, the creator of the mantle spec, proved by posting DX12's manual which was identical

I was wondering why directx via vulkan worked so great on linux.
Now if only OEM would stop sucking Microdick

GPUs should have an extra CPU and games should run 100% off the GPU.

The real question is when will nvidia fix their dx12 performance so game devs are actually allowed to inplement it?

>actually thinking this is holding low level apis back and not game devs being fucking lazy and not wanting to be responsible for so much

Once Gameworks has been fully ported all games will use dx12.

It's known as Vulkan these days.

It doesn't though, I have a AMD card and I loose about 40% performance with it compared to DX on Windows.