macOS... Mojave... removed subpixel antialiasing? What the fuck, it's hard to read now.
MacOS... Mojave... removed subpixel antialiasing? What the fuck, it's hard to read now
Before and after
Maybe it's to make it more consistent as a few screens use BGR over RGB subpixel layout, or perhaps they are planning to do something involving a desktop/laptop that doesn't use RGB subpixels (such as the dreaded pentile.)
I'd imagine there is a setting embedded somewhere to start it up again.
You have antialiasing. It's just the crappy grayscale style instead of the superior RBG one found in Microsoft™ ClearType™.
Use this, remember to restart
defaults write -g CGFontRenderingFontSmoothingDisabled -bool NO
BASED, it works
>it's a mactoddler subhuman thinks he or his fruity toddler toys belong on Jow Forums episode
cringe
It's the other way around.
based and redpilled
thanks user
Not an issue on ®etina Displays™
That AA looks like absolute fucking garbage, what is your point?
To all the AAfags: You just haven't completed the optimization phase yet. Didn't you see the note? Wait like 20 minutes to an hour.
...
Looks good to me desu
Lord, the first thing I hear when someone mentions Mojave.
dumb frogposter
Looks fine to me.
Time to go to the optometrist.
That, however, looks like shit, its too small.
my fonts look slightly worse but meh
For years Apple had subpixel AA on by default even on retina macs where it made things worse (particularly if scaling was employed). You could turn it off (as I did) but 99% of users didn't.
What they should have done is disabled it on highdpi devices but left it for lowdpi.
I just switched to KDE. Installed the San Francisco fonts because I find them pleasant to look at. Works for me.
>KDE
Congratulations. You now share the Windows experience.
lol
No, Windows supports proper RGB AA.
Is that why fonts looked thinner across the board? Made it slightly harder to read but maybe I'm not used to it yet.
But Windows has subpixel AA.
It's because they turned off COLORFUL fonts