Car *car = new Car()

Car *car = new Car()

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Other urls found in this thread:

en.wikipedia.org/wiki/Sex_chromosome_disorders
twitter.com/AnonBabble

explain

auto car = std::make_unique(new Car());

*car

Disgusting

A pointer to an initialized Car object.

Wrong syntax, dumbass. I hope you're not actually using it.

auto car = std::make_unique();

struct car *car = malloc(sizeof *car);

>size of a pointer

Thank you

wrong

If you still use the new keyword please end yourself. It will be a net positive for the rest of us

Why?

>his car is bigger than sizeof(uintptr_t)
eww bloat

struct car * car = malloc(sizeof(struct car));

Every new neets a delete. And since you are most likely going to end up with brainlets using your API/Frameworks, and new isn't necessary in modern C++ which deletes automaticly, you are saving yourself loads of trouble by making your shit more retardproof

(let ((car (make-car)))
(cdr car))

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lisp is so unintuitive

maybe if you're retarded

nothing wrong with being neurologically challenged mate

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obligatory

car = Car

VARIABLE CAR
MAKE-CAR CAR !

_New *_new = new _New()

let car = Car::new();

Vehicle* car = new Car("shannon");

>Size of a pointer
The pointer points to the car user. That's why the pointer exists

for(int car; car

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car()

struct Car *car = CarLib_CreateCar();


don't worry about how it's implemented :)

import (car)

These Tesla updates are getting quirky.

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Car car=new Car()

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>let
var you stupid little shit, VAR. Javascript has it's own garbage collection and you will hardly use THIS variable to do THAT outside of scope (unless you use globals but if you do you're already a shit programmer in the first place) stop being a little bitch and program the way it was meant to, not how modern soidrinkers say you're supposed to do.

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that is rust, user.

The fuck are you on about.

(You)

Now off

If you unironically think C++ promotes this kind of style, please don't reproduce.

You're a nigger.
sizeof *car returns the size of a pointer. You need to allocate as much memory as a car object requires, which is almost always larger than the size of a pointer.

var car = new Car() { Color = Colors.Black, WheelCount = 4 };
yeet

>Creating a car on the heap when all you needed was
Car car;
>naming your variables after their types
hurr

*car is of type (struct car), retard

Car.Builder builder = new Car.RemoteBuilder();
builder.requestPartsMadeInUSA();
builder.fallbackToPartsMadeInChina(true);
builder.getCar(new CarFactoryAuthFactory.getInstance()).addOnCompleteListener(new OnCompleteListener() {
@Override
public void onCarRequestComplete(object car) {
assert(car instanceOf Car)
}
});

god watching java makes me so happy i chose to swap to c#

the "*" in "*car" dereferences the "car" pointer, so "sizeof *car" is returning the size of whatever "car" points to

std::unique_ptr car = std::make_unique(new Car());

It doesn't dereference it only takes the type, sizeof is compile time. That's why it's ok to do sizeof *car.

struc car
;
endstruc
section .bss
aBss: resw 1
pStru: resd 1
zBss: resd 1

Q.E.D.

virtual const char* const foo() const noexcept override final;

Where's the car?

char* :^)

Oh my god you stupid fucking pajeet don’t talk about C if you don’t know how C works REEEEEEEEEEEEEE

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Please never try to write C again.

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>it doesn't work like this irl
;_;

The most correct way.

auto tranny = reinterpret_cast(man);

>ERROR: variable "man" type takes 1 more argument than woman (long penis)

>(long penis)

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int genders[2];
int discord_twitter_tranny_gender = genders[3];

If you change the type *car, you need to change it in 2 places instead of 1. It is a source of bugs when you forget to change one. It's very common, read more C code. It's the same reason why people do
sizeof arr / sizeof arr[0]
instead of
sizeof arr / sizeof type

long long time;

hehehehheheeh

echo "hello world";

absolute state of Jow Forumsoys

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$ebin = 1;
$eBin = "1";
$EBin = $ebin + $eBin;
echo $EBin;
//2

Can be typecasted to short penis.

faggotry overflow

BASED

en.wikipedia.org/wiki/Sex_chromosome_disorders

>XY/XX gonadal dysgenesis
Eternal loli for females
>XX male syndrome
Male hermaphrodites
>45,X/46,XY mosaicism
Also possible hermaphrodites
>XYY syndrome/Triple X syndrome
Free ~3 inch to height, also may have learning issues. Also pinky finger may curve towards ring finger
>Klinefelter syndrome
Infertile

These are at the very least, different from regular "sex", gender maybe social norm, but sex is different physically.

Those people are pretty much always infertile, so it's irrelevant

>genetic mutations are valid sexes

If I’m born without any legs does that make me a new gender

malloc(sizeof struct car) is the most readable and closer to asm.
If you're a nigger and insist on malloc(sizeof *car) then you should fit right in with the abstractLooFactoryBuilder crowd and stop thinking about compilers altogether.

>i don't understand what a positional notation is

>most readable
if you don't know C, any C programmer doesn't even need to think about that.
>closer to asm
It's the exact same fucking thing, except the *car pattern is easier to edit.

No, if you were born with both penis and vagina or vagina with penis or vagaina but with everything else being male characteristics or female with penis, then you'd be one.

import car.py

c = car("red")

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import Car

car car.Car
if car car.Car

and so forth

But I thought gender was in your head why would penises matter then

>not casting to struct car*
`struct car *car = (struct car*)malloc(sizeof(struct car*));`

The head is inside your body.

import * as Car from "car/car";
const car = new Car.Car();

read a book m8

better

auto car{ std::make_unique() };


template
struct SingletonBase
{
inline static T & GetInstance(){
static T s_instance;
return s_instance;
}
}

using CarSingleton = SingletonBase;

auto & car{ CarSingleton::GetInstance() };
car.drive();

You sure you need all 3? I mean 5, fuck I meant 7.

why would u cast the result of malloc? void pointers are casted implicitly upon assignment

>disorders

And? Everything is treated like numbers for +, if you want 11 you need .

>auto car{ std::make_unique() };
Good why was this done? This makes it even harder to see what the fuck is going on in the code. As if C++ was easy to read before.

>not using regular, stack-allocated types
Car car;

It's perfectly readable. Expanded version:

std::unique_ptr car{ std::make_unique() };
//or
std::unique_ptr car = std::make_unique();


This is not valid code, because std::make_unique calls new by itself, you just need to provide arguments for the constructor like so:

auto car{ std::make_unique(**constructor argument here**) };


std::unique_ptr has the size of single pointer and it manages free store allocated object using c++ class mechanisms. std::shared_ptr is a bit different.

c++lets are a joke my friend