Is VR the future or just a gimmick?

Is VR the future or just a gimmick?

Attached: VR-gaming.jpg (1000x688, 421K)

Other urls found in this thread:

youtube.com/watch?v=rVn3H93Ysag
youtu.be/o3q2mXDSqRU
twitter.com/AnonBabble

Boomer tech. Zoomers aren't impressed because it does plug directly into your brain.

>mommy it's not like the movie

Attached: download.jpg (183x275, 11K)

If I wanted to put something on my head it'd be a fine custom tinfoil hat, not this fuckery.

that's not VR tho

Gimmick. Just like 3D TVs. Whatever happened to those?

No one was happy buying a 3d tv you could only watch a handful of movies on. It achieved its purpose though, which was to push TVs to schmuck looking for some highend feature.

OH LOOK IT'S THAT THREAD AGAIN!!!!!

OP BEING A FAGGOT EARLY

Its a fun technology that doesn't get nearly enough quality development. The focus is on setting up room sized experiences using motion controls instead of creating a meaningful UI.

Maybe the Vive is better, but every time I put on the ocullus I'm reminded its a facebook money generator more interested in snagging a few bucks for something like a virtual desktop than providing pushing the limits of how you can work in a virtual space.

Not even remotely related

VR will succeed when it's less cumbersome and has better controls (which will take years)

be patient, people are not that interested in VR yet

I've had the oculus for almost a year and it's pretty fun. Though I've very rarely used it in the past 4-5 months. There isn't nearly enough to do and what there is costs absurd amounts of money for the content they provide.

cool story faggot, i recreate and watch 3D movies in a virtual imax space on demand. cope

It's a gimmicky future. On the other hand it looks more like a futuristic gimmick.

It our bright future.

Attached: 1543293226591.jpg (748x1023, 184K)

i like how the cat goes into the computer

why do they have guns in the future tho

Attached: f09.png (850x682, 133K)

I just want to be able to do office work in VR. The way I think and work is very spatially based and I think having a virtual experience for that could be incredibly productive.

It seems the business/industrial applications are entirely untappped. Imagine VR aircraft controller.

It's a good time to get in to learning and developing for it now. Within two generations will be practically ingrained in to our daily lives

Doesn’t that shit get heavy and make you sweat?

Agreed, i thought about developing night clubs for VR.
Before all the other niggers does it and they make profit of neet's seeking the club experience

Attached: dog vr.jpg (999x664, 103K)

>not using a headset to play NES and SNES emulators on your chinkphone

Yikes! Do you know what year it is?

Attached: sexual dimorphism.jpg (1536x2048, 167K)

VR is the future for multiple using, like commercial adv, medical diagnoses and designing. But for games imagining what graphics card can support the maximum setting with raytracing on a VR headset with 4k resolution at120hz refresh rate, simply impossible. Gamers have to sacrifice some amazing graphics feature to run their games on VR, in addition, to devs, making VR support could be like to make another game. So, apparently, VR is not the best choices for the video game industry.

VR engineering would be amazing.

Not until they can make VR cheaper.

For fixed base simulation games like racing and flight sims, VR is fucking amazing, and has a bright future as HMDs get better and lighter and GPUs and CPUs get better. In other applications, it's currently a gimmick.

Gimmick.

AR is the future.

I use a Samsung Gear VR to watch movies if I'm on a flight with a shitty airline that doesn't have seat-back screens etc.
Also VR porn.

It didnt plug into the brain in the movie you brainlet

>Also VR porn.

Oh yeah, that too... the human mind is... fallible

But it did have full heptic feedback, an omnidirectional treadmill, and so on.

What chink phone VR solution do you use?

The future but it was released too early, potentially forever kneecapped and will be shelf'd forever if nobody makes it popular soon.

Nah its the future for sure, it just hasn't had its big break with that but im okay that VR isn't a total cesspool shitfest like every other popular game out there. I've got about 100 hours on my oculus and while I'm not constantly playing VR, I still play it at least three times a week since I bought my rift in 2017.

like there are so many unique ways to experince VR and devs haven't even really begun to experiment with perspective very much. But its still really fun to play maps like rats in pavlov and be really tiny, or to play blood gulch and see the halo rise off into the distance above you. Not to mention it takes actual skill to be good at VR games, and people aren't at the level of typical csgo get shot by an awp before you even see them type shit.

Attached: vore.png (1795x898, 922K)

Do you honestly want to play a game like Skyrim but you have to physically walk everywhere you go? Of course not. You're going to use the joystick like everyone else, like we do now.

If there's porn on it, then it's the future.
So yes.

Most people are just being smart and not jumping on the first generation of a product, which incidentally means it could die in its infancy due to the lack of adoption.

There is something generally unappealing about sticking a screen an inch or two from your eye.

It's just different. With VR you can fully immerse and become things like a giant or fly or go fast. You can't in AR.
I can see AR being used for waifus or like in Psycho Pass where their houses are just plain black color and use AR to change things, like changing the color of the walls/furniture every day or week.

I do. never take a jog in my shithole of a city anymore.

imagine her getting fucked by his 3 foot benis

>what are lenses

Is something people in the future will laugh about

>Oh so people strapped a tiny screen close to their eyes and move around their room instead of using a brain-computer simulation interface? LOL

I want it to be like in my animes, this is shit. Make it more anime.

Bruh, it's da future!
youtube.com/watch?v=rVn3H93Ysag

Attached: hqdefault.jpg (480x360, 12K)

>horny transpeople on VRChat willing to roleplay as qt anime grils

VR is great

Both.

VR controllers are just wiimotes rebranded. As long as they keep using those retarded gimmick controls then it will never be fit for more than casual consumption.

Attached: 1505114736575.png (990x682, 580K)

Actually the future. They're already making a headset which has the same resolution as your own eyes. Although it will take a while for PC hardware to catch up.

That's not the full clip
youtu.be/o3q2mXDSqRU

VR is the future for two years every ten years, and then it's a gimmick for another eight years.

I've preferred the VR meme when you didn't have to wear a retarded looking heavy-ass $500 box of low res screens on your face for it.

Attached: girls-of-gear-volume-6-20100823034407732-000.jpg (275x411, 33K)

We use Enscape to show Revit models in VR at work. It's quite impressive, you can push your edits and it updates in 1-3 seconds. Now if only Revit could import FBX, but instead of adding functionality, the retards at Autodesk are removing it left and right. AutoCAD could open FBX before 2019, now it can't.

Attached: enscape_logo.png (2480x1091, 167K)

It's not VR unless you can directly connect your brain to the internet and have cyberdrugs

Gimmick. It's fun for a little while, then it wears off and you realize it doesn't really add anything to gaming. Even with VR unique controls (motion controls in a true 3D environment), it doesn't drastically change gaming the way 2D to 3D did.
It's a fancy, but shortlived (and currently technologically unimpressive) way to play games.
It'll always be "not a Holodeck", and as such it'll never truly take off. Without limitless movement and a lack of physical feedback, it just won't be as immersive in the long run as it has to be.
It doesn't help that nobody seems capable of truly making a proper VR game.

Yeah but any half assed 3D gimmick has been marketed as VR at some point.

This is basically true-- the interactivity of the virtual world is far more demanding that the visual/audio fidelity of it.

>game game game game

Attached: 1343776780532.jpg (150x188, 26K)

rofl xD

The way VR worked in the movie made no sense. They seem to imply there is full body tracking in a lot of scenes. Then in other scenes this is forgotten (like when the evil boss guy just plays while seated). I'm willing to let these things slide since it was a movie but they really got lazy when it came to the technical aspects of how their VR systems worked

Did you try robo recall? I agree that there is a lot of shovelware now but I would consider robo recall to be equal if not greater than the jump from 2d to 3d. It's an experience that cannot be replicated on a screen

Oh fuck off. People are already glued to their fucking smartphones all day on social media. VR is for the GAMERS!

It's a VR gun. She's playing super hot and that's how you exit the level

Wii-motes didn't track hand movements one-to-one, you dumb nigger

atm it's trash, it will reach the masses when it "just werks". Palmer Luckey said that current gen VR wouldn't take off even if it was free, and I fully agree.

It needs good hardware+good content, hardware needs to reach a point where it's just a small wireless headset with full hand tracking, no controllers, and content needs to get good, I own a VR headset and the only games worth playing are Super Hot and Beat Saber.

Attached: old cat man.jpg (1000x985, 398K)

it doesn't mean that at all, the tech is mostly independent of VR products. Display and SoC tech will keep advancing because of smartphones, GPU tech will keep advancing because of gaming. The future of VR doesn't depend on the current state of VR

VR will be reasonably big, but it's not the real big fish

AR is the real shit. It'll be as ubiquitous as phones are now within 60 years, maybe half that. As soon as one AR company starts standing out among the others i'm investing a substantial amount to secure a bunch of money for my old age.

Until WebAR takes off, AR is garbage. Nobody will download a stupid app just to look at a 3D model. AR.js is the right step, but they need to improve their marker detection. GPS based AR will probably always be shit that starts sliding offscreen like a slimy turd a half minute into using it.

100% the future for gaming. PSVR has convinced me of this. It's fucking awesome even with all the limitations because there are GREAT GAMES. If they just stopped jewing on the price a bit, they'd sell a lot more of them. By next gen of consoles it's gonna be mainstream at least among the gaming crowd.

Attached: 1517408593926.png (348x355, 175K)

Oh, and I have a Rift BTW. It was trying my friend's PSVR that convinced me it's almost ready for console normies.

Meanwhile in real life, teen girls have posture of troglodyte because they spend 90% of their time staring at a tiny cracked screen in their hands.