If some company buoght the schematics for Sound Blaster 16 ISA card, S3 868 PCI videoadapter from 1995, and ALi Aladdin Super Socket 7 chipset which includes keyboard and mouse controller and use these schematics and combined them after a minituriatization process into a 20cm x 20cm x 20cm cube which takes in compact flash card as a storage (Compact Flash is IDE pin and hardware compatible, operating system needs to do nothing about it and it just werkz) and it would also include gotek styled floppy emulator which eats up an usb stick in case you ever need floppies for obscure sofware and game installers.. such an invention would be laf at using as MSDOS retrogame machine.
It would have CPU speed switch in front panel.
This controls CPU multiplier. 1x menas 50MHz. There is 4 settings.
BUS speed cannot be changed to not distract the operation of SDRAM memories, cache (Pentium 1 styled CPU use external cache on motherboard, not on CPU died) and to not interfere with PCI bus which has the VGA controller.
Eventhough the graphics are naturally a VGA controller, the device features a VGA-HDMI scaler chip which can be turned on and off so you can use regular VGA and all modes from 320x240 to 800x600 or if you turn on HDMI you can use HDMI connector which outputs 320x240 into corresponding scaled HDMI resulution, etc. it does this for all those required resolutions.
Game resolutions in MSDOS times were never higher than 800x600 and common one was 320x240.
CPU is IBM:s copy of 200MHz Intel Pentium CPU and it allows speeds from 50MHz to 200MHz. But this also have been minituriatized and now generates practically no heat at all unlike the real thing from 1998.
It would run MSDOS 6.22 natively and all the games just werkz because it includes built in Sound Blaster 16 which is not an emulation but the actual real thing.