Oculus Quest

>400$
>6DoF tracking, 4 cameras allow much better inside out tracking than Windows Mixed Reality headsets
>IPD slider unlike the Oculus Go
>fan cooled overclocked snapdragon allows for processing power compareable to a Nintendo Switch
>50 launch titles
>curated store so every game must meet 72hz requirements at all times
>no wires or setup required
>no limit on play area size: can be used in a warehouse, a ball court, whereever you feel safe

Is this the future of VR? It‘s obvious at this point PCVR will never sell well

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yes. it will take some time for the people that were turned off of vr by google cardboard to realize how much better this is, but it will grow as people demo it to their friends and within a few years these will sell better than traditional game consoles (same price point but much cooler). all the skeptics I've demoed the rift/vive to were sold immediately, the only complaint is price. problem solved.

>giving Facebook 4 cameras in your house

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pic related is all you need to know about the state of PC VR
It‘s simply not an option to make games exclusively for Vive/Rift for real real companies. There aren‘t more than 20-30 financially successful VR games on steam.

The truth is, most games like Gorn, Onward etc already look like mobile games because it‘s inexperienced developers making really badly optimized games

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Big if true

> the only complaint is price.
I mean, not really. I've gotten responses complaining about needing to get a whole gaming PC, about the comfort, about the resolution/clarity/optics, the wire, and general finicky or unintuitive controls. Quest will solve a lot of those problems though.

ok, the *main* complaint, and the only complaint major enough to stop people from buying one, is price

>comfort
never heard this complaint about the rift cv1 or the vive with the deluxe audio strap. some other headsets are uncomfortable but the quest looks fine

>resolution/clarity/optics
some people don't manage to get the headset (especially the rift) sitting properly on their face the first time they use it and that causes severe loss of clarity. in general yeah there is a long way to go. but it is good enough to be immersive. you don't notice it often

>finicky or unintuitive controls
in badly-designed games or with the vive's shitty controllers, yes. good games on the rift are intuitive

needing a PC & the wire are a bit inconvenient but yeah the quest solves them

There's also literally nothing meaningful you can do on this quest pos beside run a handful of ported vr titles on its fucking Mobile phone processor

Why would you ever spend so much on this trash?

many of those ported vr titles are very good, and it's a fast enough processor to run them

it's more fun for the average person than the ps4, which sold 100M units with the same launch price

You play ported vr titles that can be played for cheaper and better on a more powerful PC on a locked down facejew overpriced system with weak hardware.

I'm not getting the appeal.