15% even on single thread stuff?
AMD tested without security mitigations
I don't remember seeing that slide in the conference. It could be numbers for the APUS.
>The May Windows update gives AMD an additional ~15% boost in performance.
How the f-...
I... I don't feel to good. It's... over.
Only multithreaded stuff, it's scheduler is ccx aware now.
will this benefit rpcs3? it was already manually limiting itself to the second CCX only.
obviously crossing CCX would probably still be off the table for old gens.
I don't know why exactly, but from my understanding the current Windows 10 build isn't optimised for AMD's CCX design because Intel co-delevoped parts of it years ago to work well on their Xeons.
The may update will rework scheduling to give AMD an advantage.
But they didn't need to, because the performance fuckups were Intel exclusive?
The May update is already out though as 1903?
This article talks about it a bit.
This was interesting.
>With previous builds of Windows, AMD said it could take around 30 milliseconds for the CPU to ramp up to higher frequencies.
>As of the update (and with a new chipset driver) it’ll take just 1 to 2 milliseconds for the chip to reach its top speed.
>These fixes give some games a boost of 15 percent, while the faster clock ramping can yield 6-percent improvements.
That's one hell of an improvement in how quickly the clocks ramp up after that upgrade. That's like ~20x faster.