It's the nature of hardware to die: Electrolytic caps go dry, or coils buzz themselves open...

It's the nature of hardware to die: Electrolytic caps go dry, or coils buzz themselves open, or electromigration murders a metal run on a chip, or fans seize, or thermal cycling cracks some solder. Memento mori, don't expect your grandchildren to play on your current generation game console.

Attached: scan lines lain.png (984x600, 318K)

>study EE
>no dead hardware will ever stand in your path

> don't expect your grandchildren to play on your current generation game console
Well yea, they'll also play on emulators on Linux (or maybe still Windows) with nice current gen gamepads and some decent graphics scaling for their newer display.

Has pretty much always been the best solution anyhow. The main reason for the last bunch of consoles was to get the console hardware manufacturers a platform monopoly that should have been something illegal anyhow.

go back to lainchan you failed normalfag

(cont'd)
BTW if you just want muh genuine original crap hardware space heater machine nostalgia: Replace the damn parts then or get one that isn't worn out yet.

Yeah, consoles aren't anything special anymore. It used to be that computers actually did cost $4,000 and were pretty much only for hobbyists and businesses, so the only way to play vidya for most people was consoles, which actually had superior graphics hardware too. Now it's completely the opposite and consoles are trying to justify themselves over increasingly affordable PCs. Today they're really just a DRM platform more than anything.

> It used to be that computers actually did cost $4,000
Around the Gameboy 1 age it was close. Plus of course portable consoles were special design compromises enabling some battery life and games, you couldn't really replace them with a standard device.

After the 16-bit era it stationary consoles basically were just entirely monopoly platform powered.

> which actually had superior graphics hardware too
After the 16 bit era only a few temporarily matched desktop computers. It's generally just a maymay.

I still have a shitton of old consoles. NES, N64, PSX, Atari 2600, PS2, Gamecube, Gameboy Color, and the only one of these I've had to crack open was the PSX to resolder a wire, and only because I did a shit job when I modded it to get around DRM so I could copy games.

death is life

suicide is birth

all of us the have the internet right in front of us, with intrusions on how to repair just about anything and places to buy parts for just about anything, and you're trying to assert that nothing lasts, just throw it out?
This is what a shill looks like.

Attached: 1541033995116.png (443x502, 77K)

its way better for tech discussion than here anyways

>Memento mori, don't expect your grandchildren to play on your current generation game console.
No, but they will probably be able to play on an old NES just fine

>It's the nature of hardware to die
But not software. Just make emulators and hey presto, everything can live on forever.

Also once cheap, standardized FPGAs exist we're going to see a massive spike in the ability to emulate hardware on low powered silicon.

Don't the cartridges have internal batteries for gamesaves that die?

LEARN TO SOLDER

Another thing people don't take into consideration was that the type of games were different too. In the 80's a lot of people with computers were hobbyist, either teens or adults and the games reflected. If you read old PCGamer or CGW magazines it's all wargaming/strategy, simulations, adventure games and RPGs. Consoles were intended for kids and faamilies, so being able to have action games, platformers, racers and arcade ports was important. In the 90's computers became more popular among families and their children so they started getting more actiony games, which of course required much better graphics hardware.

Some of them do, some don't. Ones that do, you can replace them with normal batteries.

na you're just a retarded faggot

Link one thread from the last couple of years that has some semblance of intelligent discussion. Face it Jow Forums is dead.

>After the 16 bit era only a few temporarily matched desktop computers. It's generally just a maymay.
The thing is, computer hardware used to go obsolete wickedly fast. In the mid to late 1990s, it was not unusual for your top-of-the-line gaming rig to keep up with games for maybe a year or two before the hardware began lagging behind what the most recent titles demanded. And that shit would still cost you $2k and up. On the other hand, you could buy a Nintendo 64 for $200, a PS2 for $250, whatever, it didn't matter. What was important was the thing would be just as good for 4-5 years from launch date. Even as late as 2009, there was a legitimate cost-based argument to owning a console.

Things have changed since about 2010 or so. Computer processors are not advancing at the blisteringly fast pace that they were 10 years before that. You could buy an i5-2500k in 2011 and it would honestly still be okay for most things today. That was completely fucking unheard of even a few years before (a Pentium 4 was trash by 2007-2009) and the whole thing would set you back by only $1100 or so. Sure, the graphics card would need to be upgraded, but for the first time ever you don't really need to toss the whole PC. And the present value of a graphics card that you plan to buy 4 years in the future, discounted at 4-5% is basically... nothing. So, in conclusion, yes consoles are a maymay now. But it was only very recently that became the case.