Take Down the Fortress #6

Let's take the fortress down, Jow Forums.

Also, sorry for putting this on such a delay. I didn't feel like starting an new one after the last session was finished and eventually forgot about it. Now I'm reviving it.

Fortress HP: 125

Roll

>0 - Get killed by a crossbow wielding archer. (Not much of a difference, but you get killed anyways. Can no longer reroll after this.)
>1 - Yell swears at the fortress. (1 Damage)
>2 - Fight against a ninja. (Has 6 HP. Kills you if you don't kill him after 5 rolls. You can't reroll after he kills you.)
>3 - Slash the fortress wall. (3 Damage)
>4 - Adds 15 HP to the fortress.
>5 - Try to break the door down with a log. (5 Damage)
>6 - Releases flaming rolling logs at you. Roll a 7 or higher to avoid getting killed.
>7 - Revive a dead user of your liking.
>8 - A mage electrocutes you and an user that rolled before you.
>9 - Burst through the wall with a tank. (10 Damage)
>Dubs - Double damage.
>Trips - Triggers a random event.

Good luck!

Soldier hall of fame:

American Animeposter (Been there since the beginning and hasn't missed a game since.)

Irish user with terrible luck (Dealt the final blow on the 1st fortress and got trips twice.)

American user (Rolled a 8222222 and cancelled all trips for that game.)

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roll

wait i need to roll again?

Faekin emus come at me

Faekin emu ninja

Fuuuuuk

roll

roll

Roll

roll

roll

Slammin' down

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Smashin' in

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Flaming log attack! Roll a 6 or higher to dodge them.
Dubs! You dodged the logs and can now deal double damage.
You survived the rolling logs attack and can reroll again.
A ninja attacks you. Roll to damage him. Ninja HP: 5

Ninja rolls:

>0, 1, 2, 3, 4 - Miss
>5, 6 - 1 Damage
>7, 8 - 2 Damage
>9 - 3 Damage
>Dubs - Instakill
You yell swears at the fortress and deal 1 damage. Current HP: 124.
You can now revive a fellow dead user.
The fortress gets repaired. Current HP: 125.
You deal 10 damage to the fortress! Good job! Current HP: 115.
Smashin' and slammin'. You deal 3 damage. Current HP: 112.
10 DAMAGE! Current HP: 102.

rln

Bringing in the advanced strains

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alright lads, time to bust this hovel

again

holy crap. its back?!
this is the 6th game?!
i missed the 5th one darn...

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Ninja fight against kot

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He's too fast

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Turning the tide

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You ded.
You can now smash and slam twice as hard. Double damage.
You deal 3 damage to the fortress. Current HP: 99.
You can now revive someone.
You didn't. You were just late then. You actually dealt the final blow in the fifth one. Anyways, you and Romania instantly get killed. Shit.
You get Kot ID and damage the fortress by 1. Current HP: 98.

The kot dies.

and so the pain train begins...

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so can i revive myself?

Damn, now smashed and slammed and kot are dead

Indeed it does.
Yes.
Truly a shame.

i will die a warriors death until someone has revived me (hopefully.)

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alright then, i bring myself back from the dead and roll once more against the fort

You deal 3 damage to the fort. Current HP: 95.

trips

again?

down with the establishment

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IT'S TIME FOR A RANDOM EVENT LADIES AND GENTLEMEN!
Suddenly, a Necro Canon gets activated and kills everyone who's alive and brings the dead back to life. You may now roll freely.

rollissimo!

Since you have just arrived, you didn't get affected by the shot of the cannon. You deal 10 damage to the establishment. Current HP: 85.

Fug!

ah, what a scam

Flaming rolling log attack. Roll a 7 or higher to survive.

You are dead, my friend.
That's what you get for rolling trips.

Can't keep good inbreeding down

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The pitbull has to face the ninja.

Ninja rolls:

>0, 1, 2, 3, 4 - Miss
>5, 6 - 1 Damage
>7, 8 - 2 Damage
>9 - 3 Damage
>Dubs - Instakill

MONSTER MUNCHER, ATTACK!

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The muncher gets attacked by a highly trained buff ninja. Good thing is that he doesn't know sumo wrestling.

Ninja rolls:

>0, 1, 2, 3, 4 - Miss
>5, 6 - 1 Damage
>7, 8 - 2 Damage
>9 - 3 Damage
>Dubs - Instakill

GO ON THEN MY SAN BODY SLAM THE GIT

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i am REVIVED!
I ROLL!

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The fatty misses, creating a large earthquake to happen in China. 4 turns left before the ninja kills you.

Does my double damage count for this?

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You deal 5 damage to the fortress. Current HP: 80.

Another swing

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i have the power of anime and kamisama on my side!
DIE!

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CAM ONNN BODY THE BASTARD

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WATCHOUT BRITBRO!

ive been struck down...

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Nah, You died already. Also, miss. 4 turns left.
You deal 3 damage to the ninja. 3 HP left. 3 turns left.
You can now revive somebody who died.
You deal 1 damage to the ninja. 3 turns left. 5 HP left.
You can revive yourself.

Damn, check this 9 though

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Damn one off

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i revive myself then!

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GRRRR DEAL SAM FAKKING DAMIJE YA EEJIT

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ohh shiiiiit that 9!!! but you ded.

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i keep dying hahaha....

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You deal 2 damage to the ninja. 1 HP left. 2 turns left.
DUBS! You stab the ninja in the nuts and he's left to die a painful death. You can now roll freely.
You revive yourself and receive the power of Double Damage.
Ya deal 1 damage to the ninja ya bastid. 2 turns left. 4 HP left.
Dead.

Releasing psi-ops, minds more smashed and slammed than even the most inbred snarf

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You can now revive a dead user.

Reviving this user with psychic magic

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And you can revive someone else as well.

Ugh sorry Serbianon, I'm here now

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And dead right off the bat

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thank you ameribro
DIE FORT!

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hehe.. cumbenis id

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Rip milk in bags. Hopefully someone revives you.
DUBS! You can now deal double damage.

i gotta roll! theres a log!

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but its a tripcode
Rip in milk bags and maple syrup

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Rip. An 8 means you and the user that previously rolled die because of a mage. But cumbenis is already dead, so it's only you.

how foolish of me. i just noticed it was tripcode. i dead now tho... i tried to get 7 to revive you :(

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It's okay friend, you gave it a good shot.

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PSYCHO REVIVE

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a true american hero.

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He revive. And he attack. 3 damage to the fortress. Current HP: 77.

Gonna go for a 7 to revive

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a true canadian hero.

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Psycho ops successful, bringing in the smash crew again

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WHY IS MY LUCK SO BAD!!!

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Fuck

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The mage accidentally falls off the tower while he's casting a spell. You're alive after all.
Rolling log attack (on fire)! Roll a 7 or higher to avoid.
You deal 3 damage to the fortress. Current HP: 74.
You got smashed and slammed.

thank the gods for serbbro.
DIE FORT!

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by the gods...

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RANDOM EVENT!

The dragon came back into the castle after telling his wife and kids that he needs to ''buy some milk in the store.''. Each dub is an instant game over for this session.

You may now roll freely.

Sorry I'm back, was just checking on /f/.
I'm gonna miss it when it's gone Anyways I'm going for it

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the fort is gonna be gone

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A ninja appears out of nowhere and attacks.

Ninja rolls:

>0, 1, 2, 3, 4 - Miss
>5, 6 - 1 Damage
>7, 8 - 2 Damage
>9 - 3 Damage
>Dubs - Instakill

Rolling log attack extreme deluxe edition! Roll a 7 or higher to avoid!

Would dubs still instakill me or is that only when not fighting the ninja?

i surely wont die...

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Only when not fighting.

Eh, going for a nine then

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Fuck, alright going for the dubs then

...Again

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