That is pound per square inch you dork, I meant that PSI
/asean/
maybe get white friends
just say you're dutch-indonesian
bonus points if you add 'e' on your name that has the letter o
all crooks and liars. only brainlets unironically still love this country (as a state and its goernmental system, not in a sense of "nation").
>Malaysian telling Flips how to run their cunt
W-will you be my friend? >////
it's been 4 days since i've started working in a restaurant
i'm tired bros
I'm losing my edge
mainland chinks > /sea/ chinks
PSI (Psionics) or PK (Psychokinesis) refers to the psychic powers that appear throughout the Mother series. The numerous PSI-wielding allies and enemies throughout the series each have their own array of PSI powers that they are able to draw from. As characters level up, they will gain access to successively stronger variants of their PSI moves. The power level of a given PSI move is designated by a Greek letter; in ascending order of power, the tiers are Alpha (α), Beta (β), Gamma (γ), Pi (π) or Sigma (Σ), and Omega (Ω). PSI abilities can be compartmentalized into four different categories:
Assist PSI — Used for creating shields, boosting or weakening the stats of an ally or foe (This doesn't include HP or PP), or inflicting a status ailment.
Offense PSI — Used for dealing significant, elemental, or even mortal damage to the target.
Recover PSI — Used to recover the HP or PP of one of the user's allies, as well as curing various status ailments.
Other PSI — PSI only usable outside of battle. Teleport and Telepathy are examples. (No "Other" PSI moves exist in Mother 3.)