I think it was the best Elder Scrolls game and the stuff everyone loved about the earlier ones were just design bugs or result of working with an underfunded development team. Am I just plebeian?
Keep in mind Bethesda did a lot to retain old lore in this game and tie it in there.
no I literally started replaying it the other day, at the time it seemed like complete shit but after playing 'modern' games for so long its made skyrim a masterpiece
Jordan Sanchez
if this post was on /v/ there would already be 50 abusive responses.
Kevin Hughes
it got a bit repetitive imo
Parker Cooper
>the stuff everyone loved about the earlier ones were just design bugs or result of working with an underfunded development team. Elaborate?
Ryder Ross
its the most fun to play of any elder scrolls game imo its just sad they had to dumb it down my biggest gripe was the removal of class creation (plebs cant be locked into a playstyle without getting bored) and also removing armour pieces like why
Landon Perez
This. I can't play Morrowind or Oblivion because of shitty graphics and clunky gameplay. With 4k 144hz monitor and 1080 it just doesn't feel right
Tyler Morales
I played Morrowind and Oblivion out of boredom, I finished each game 2-3 times and the games are shit in my opinion. Well, I am not an rpgfag.
Christian Sanders
>shitty graphics It had revolutionary graphics in 2002. Still ok with MGE plugin (animations is crap by modern day, though).
Jaxon Phillips
Morrowind had the best main quest and most interesting setting and world Oblivion had good side quests in guilds like Dark Brotherhood and Thieves Guild Skyrim has really shit quests and really shit dungeons
all elder scrolls games are mediocre at best anyway combat is a joke
Nice try, Todd. I'm not buying your game again for the 3rd time.
Wyatt Turner
Morrowind dungeons aren’t shit compared to Daggerfall dungeons.
Jacob Sullivan
THIS t.
Dylan Gutierrez
This. After trying a lot of "games" after Skyrim, the game feels so much more deeper and cozy. The fact that the designers allowed the game to be so mod friendly the game just keeps getting better and better over time, unlike many other games that used to be great but now are basically skeletons that you need to cover with shit ton of DLCs in order for it to be enjoyable.
Also, the Empire did nothing wrong. Change my mind.
Elijah Adams
note that I played both for the first time after Oblivion was released
Dylan King
The only thing that I disliked in skyrim is that all the dungeons were repetitive. If they could add changing dungeons like diablo has it would be awesome
Jack Hall
SHOO SHOO TODD
Elijah Collins
Yeah that part sucks. I mean, almost every cave looks the same and later in the game you can already know what to expect when you enter a tomb or a dungeon. But on the other hand, you can't really demand from the developers to make hundreds of dungeons completely different, especially when they are tied to small quests.
Jayden Howard
>barrel checker simulator >good
Ayden Cook
Skyrim is alright because nothing even comes close
Eli Ramirez
>the best Elder Scrolls game Morrowind.
Chase Gomez
iirc morrowind dungeons were designed by a single guy
Owen Walker
Daggerfall dungeons are randomly generated, look the same and often dont make any sense but still Daggerfall is the best in the seris
Daniel Flores
this but unironically
Elijah Peterson
It is pretty good senpai, don't let other people tell you what you can or can't enjoy.
Thomas Lewis
to be honest all elder scrolls games are like this
all the morrowind tombs are literally the same, but you have to go to only 2-3 dungeons for the main quest and they are short. Oblivion is a fucking stretch holy fuck, only the mehrune dagon dagger quest is good
Sebastian Cooper
>But on the other hand, you can't really demand from the developers to make hundreds of dungeons completely different Diablo didnt made that it either, the levels were randomly generated at every new game.
Liam Rodriguez
I didn't cleared all dungeons. They are so many and too simple/similar. And whole game gives no motivation to level up. Stronger you become, more stronger mobs you will have. And you can't find and make good weapon/armor at lower level. And after you do that, it becomes crappy. Same to Fallout 4.
Gabriel Watson
not really, the mobs in skyrim have a level cap unlike oblivion where some enemies level up with you indefinitely
Adam Jones
Skyrim is one of the only video games I play. I love it. Then again I'm not a very big gamer, and only play it once every few months.
Isaac Morgan
this Though I would prefer slower leveling up. I actually find it annoying that I am reaching lvl 15 after a hour of gameplay. It should be slower actually imo
Samuel Russell
I'm a very big gamer, to me Skyrim is a boredom simulator. Doesn't help that it looks just like Sweden, so playing it feels like walking down to ICA.
I'm from the land of dry plains, it looks like paradise to me
Benjamin Barnes
But it looks like something I would live on aside from this boring wet and humid temp with boring fish islands.
Thomas Parker
Everything seems boring when you live in it.
Liam Stewart
i loved the gameplay but the main story quests were a snooze
Jaxon Rodriguez
Without snow and those auroras, it is shit even with almost single day are cloudless night all year round. Not to mention everything rot much faster here, fell to the elements' victim
Lincoln Flores
I don't think it's the best TES game (that has to be Oblivion, whose only major downside is level scaling that can be easily modded out), but it's a pretty good game overall.
I much prefer Enderal though, I think it would have made for a better "Skyrim" if it had full-time dedicated dev team working on that idea instead.
Daniel Parker
I have some major gripes with this game, mainly the streamlining of everything. >Quest are just "follow this compass and kill these things" Compare to Morrowinds quest system, which though at times tedious, was 100x more rewarding when you actually figured something out or found the right place/person. Quest generally took longer, but having to actually think a little to complete the quests just felt better. >Level scaling on enemies and loot By far worst offender, you can enter any dungeon at any level and should be able to clear it. Nothing felt worse than stumbling upon an intended late-game dungeon too early and clearing it out just to get some shitty level appropriate loot, and then realizing you weren't supposed to find it that early. Compared to Morrowind, were any dungeon could mean instant death or finding high-level loot even from level 1 just made Skyrim a lot more boring. >Repetitive combat and few choices Basically every save turns into stealth archer because of how OP it is, you have to actively gimp yourself if you want to try meele only. Magic also feels really uninspired, just basic "frost/flame/lighting projectile" and "frost/flame/lighting channel". Morrowinds combat was terrible in it's own way with the old.school dice roll system, but at least you had a lot more options and the magic system was a lot deeper.
Xavier Robinson
>>Level scaling on enemies and loot Ιt's a vast improvement upon Oblivion atleast where the end game is literally unplayable. Goblins scale with you but shit like Daedra don't. If you do the main quest early Kvatch is full of Scamps while if you do it late (as I did) it's full of atronachs and Xavilai and it's tedious af. Not to mention that you can literally keep backstabbing things at high sneak without them even noticing you.
>Repetitive combat and few choices It's been the case for every game in the series