Finland builds military ships in the small city of Rauma

ls24.fi/uutiset/uudet-sotalaivat-rakennetaan-raumalla

Laivue 2020 -project (Laivue = fleet) is about building multifunctional corvettes for the Finnish Navy and it was decised they are to be made in Rauma citys docks.

New corvettes will replace 7 old military ships.
Already the minelayer ship Ostrobothnia have been taken out of service and the next thing is to make obsolete four Rauma-class missile ships.

Multifunction-corvettes launch both missiles and lay mines.

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There has been ship construction tradition in Rauma city for 600 years.

see, this shit right there
why can finland built warships, we can only make salami
I WANT INDUSTRY STUPID GYPOID ORBÁN, BUILD SHIPS NOT STADIUMS STUPID MONKEY

but your'e landlocked, bro

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This, nothing new under the sun

So is Bolivia

Croatia is magyar clay.

so is finland for 80% of the year

something that can be sold as a product, makes lots of job, need brains, originality, something you can show: this is what we make

More likely they have quotas for what they can build and what they can not.

Fun fact: their displacement is much greater than a corvette but not enough to be classified as a fregate. They also have nuclear missile launch capability

Why are you giving away our plans about the Väinämöinen class ICBM's you idiot.

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Does Finland have any icebreakers? It's kinda hard to deal with the northern seas without one.

There's 4 parked in my neighbor. Most of our logistics happen via the baltic sea, so ice breakers are a must.

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ball dicks :-DDDD

is there even a point to building such things in the missile age? does that point defense autocannon cost a million+ money (any money) and it cant stop even half a million money worth of cold war era rpg7 shots?

honestly, those somalians are onto something with their wooden diesel engine rpg swarm boats.. you just know those things cost less than 200$ in total and would sink todays equivalent of tirpitz or bismark

I bet Russian subs can sink that in one shot

20 is greater than 0

they are also icebreakers

If you're just considering straight up fighting then I guess but that's not how war or defence works. Also, how are those swarm boats gonna get anywhere with limited fuel and limited capacity to withstand the sea?

RPGs don't do anything to ships

i dont know, somalians regularly manage to capture the tankers/cargo boats with near infinite fuel and supplies even as far off as the indian ocean

what's the hull thickness of those boats?
during the cold war, one direct rpg hit managed to down all sorts of helicopters, one to two hits managed to blow up mechanized infantries, humvees, apcs and ifvs while around 4 shots managed to fight armored battalions and other formations that had tanks

look up rpgs, they have special hardened shaped explosive for punching holes into a surface, and then a secondary incendiary explosive which activates half a second later to pour fire into the hole
they had to develop reactive armor plates specifically to counter rpgs

now imagine a modern missile... ramjet propulsion, probably tungsten penetrator, supersonic flight, low sensor profile whether its radio or heat or whatever, and all that packed into 1/10 of the cost of your boat
fire 3 of those things just because 3 is a lucky number, you still end up cost effective

We are in fear

Helicopters are delicate machines full of moving machinery. If you hit the cockpit or engine it's going down almost certainly. Crew compartments are just empty or full of meat so non-critical.
APCs are crammed full of people and munitions so hot copper flying around is sure to kill stuff.
Ships are much larger and have much more empty space, unless you're hitting the munitions storage or ammo feeds for the guns you aren't doing much damage. Getting a hole as thick as a finger in the side won't sink them either.
>while around 4 shots managed to fight armored battalions and other formations that had tanks
What does this even mean? Tank batallions have around 40 tanks, how are you defeating that with 4 RPGs?
>look up rpgs, they have special hardened shaped explosive for punching holes into a surface, and then a secondary incendiary explosive which activates half a second later to pour fire into the hole
That's not how shaped charges work. They have a single explosive in most cases, and tandem charges have two, but the initial one is only to destroy the reactive armor. What the fuck does "pour fire" even mean?
>now imagine a modern missile... ramjet propulsion, probably tungsten penetrator, supersonic flight, low sensor profile whether its radio or heat or whatever, and all that packed into 1/10 of the cost of your boat
fire 3 of those things just because 3 is a lucky number, you still end up cost effective
That's not an RPG, that's an anti-ship missile. And no one makes kinetic kill RPGs either, that's stupid. AShMs have larger scale shaped charge warheads or are just packed full of high explosive which is much more effective than an RPG against a warship.
Also ramjets / hypersonics and low observability don't go together. Massive speeds generate massive heat.
>you just know those things cost less than 200$ in total and would sink todays equivalent of tirpitz or bismark
You realize the smallest PT boat could sink those things from kilometers away?

all im saying is that in conventional surface wars, those things are utterly useless and i dont think finland even patrols somalia so i dont get why would you go around making those expensive missile magnets

>not building submarines instead
Why are we so retarded

Because Finland has an extensive archipelago that shields ships from missiles and is easy to hide in.
Massively higher costs, less effective for keeping sea lanes open or patrolling our waters and the Baltic is pretty shallow anyway (something like 50 meters on average).

DAS RITE.

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small hole from rpg wont do anything to a ship