All terrain vehicle.
Concrete obstacles aren't a real challenge.
Can cross over rivers.
Why aren't hovertanks a thing?
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>To MKill a tank you need some way to disable the vehicle's engine or treads, either of which require a not insignificant amount of explosives or a weapon capable of piercing a not insignificant amount of armor.
>To MKill a hovercraft you need a gutter spike
Skirts are relatively vulnerable and it takes a good amount of energy to maintain chamber pressure. They are also kind of clumsy and have trouble crossing areas a tank can cross.
I'm sad too. Hammer's Slammers was fucking awesome.
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The air skirt is way too vulnerable and if that goes you've got a mobility kill.
That said I'm surprised no one's made a non-skirt version with..
I dunno Harrier VTOL systems? Still a lot to go wrong for what can be done with just a low flying helicopter
Calm down Skynet.
In a dusty or sand environment wouldn't it just blind itself and everybody around it in a giant cloud of dust?
>inb4 beaches are sand
Yes, but the sand is wet and or mostly washed clean of dust. Beach sand isn't full of fine dust like desert sand.
Ducted fan lift systems need a tremendous amount of fuel hover, and strongly limit how much armor you could carry. As you note, this is basically a helicopter.
That said, there are Wing In Ground Effect (WIGE) designs that save fuel by 'hovering' on the air compressed between the wings and the ground in flight. This allows for very heavy aircraft with relatively small wings. This is also clumsy however, and flying 20 feet in the air is sort of dangerous, I don't think anybody has ever seriously proposed a combat version of this.
Less then you'd think. Air spills around the skirts, but the vast majority of high pressure air remains in the chamber.
>mobility kills your tank with a AK
Nothin personnel, kid