I am putting in my two weeks notice today to quit my job and start my own business. Finally planning on chasing my dreams. I am not gonna work for fucking jews anymore, gonna work for myself.
Wish me luck friends. I need courage to tell my boss I plan on quitting. I am really nervous.
Come on guys I need luck, this is really fucking nerve wracking.
Julian Rivera
Good for you meng - you go!
I'm doing a new business to so we both need the encouragement. I'm not quite ready to quit, but maybe soon!
Joshua Reyes
Oh, forgot to ask a few questions what field is your business in? How much do you have saved up? What has your business cost you so far?
Christian Gomez
just a suggestion: start your business first on the side, and then quit when it's making you enough money to live on instead of quitting now and potentially being unemployed and having a failed business
Easton Jackson
>game development >50k >very minimal, I have bought some licenses, that is about it
Logan Sullivan
I do not have the time to work my business in the evenings as I commute 3 hours a day in addition to a 8 hour work day.
I always hear people stay start on the side, and I have started, but I really want to take a leap of faith for this. The whole start on the side thing always seems like a cautious way of expecting failure and being ok with failure. I want to force myself into a do or die, at least for a few years.
Aiden Thompson
Nice, all the best to you! I'm currently a dev too. Are you developing it mostly by yourself? What platform / language are you using?
I've tried to get into gaming dev, but it always seems really alien to me, I'm mostly a server-side guy.
Jeremiah Moore
At the moment I am a Java servlet developer.
For game design it is all in unity with c#, and I do most of the work myself. I have a guy who does music.
Ayden Bailey
if you haven't already made a lot of games on your own, including some larger projects, then you're an idiot. Even if you do have experience finishing games, your games are probably much less interesting than you think they are, and unless you're both good and lucky, you'll just end up begging for your job back within a year.
Benjamin Green
>do not try >keep working your shit job for your corporate masters >you are an idiot for wanting to work for yourself Nah kill yourself mate. Stop with this bucket crab shit.
Charles Torres
What a shit attitude to have.
Gavin Martin
if someone doesn't already have a lot of experience with making games and they try to start a "game development business" then they are an idiot, and even if they do have experience it's just gambling on people's tastes. if you believe otherwise you're delusional.
Camden Price
>it's just gambling on people's tastes So what, anyone who does any entertainment based business is an idiot? Nah mate, go fuck yourself, not everyone has as little faith in themselves as you do.
Charles Richardson
I do have a lot of technical experience and a fair amount of game development experience. I also think my games are interesting enough to make it out there. Sort of just, I don't know, at this point in my life it is the time to take big risks like this and believe in myself.
If I wait I'll just grow older until I am too set in my ways to really try with too much at stake to be able to take these kinds of risks. I want to try now when I still have the luxury of failure while I still believe I can do it.
Jackson Campbell
I'm not that other guy. I'm actually on your side. But why game development? What makes you think you'll be able to sustain a living with your own gaming business? Do you have prior experience working in the industry? Have you made games before and received good feedback? Can you scale this business down a bit and see if there is a demand for your game making abilities? Besides that, I hope you the best on your entrepreneureal endeavor
Ayden Morales
i said specifically people who go into some entertainment based business with little to no experience is an idiot, not everybody who does it at all.
Jaxson Brown
>But why game development? A lot of reasons, but the main ones are the fact I really believe in games as a concept medium. Their interactivity is the biggest dynamic shift on how people consume entertainment since film, and personally because of how interactivity effects it I think it is a much bigger dynamic shift than film. Also both a love of games and a desire to tell stories/create interesting mechanics.
>What makes you think you'll be able to sustain a living with your own gaming business? Statistics based on other indie game developers. I did research on both marketing, what the average indie gave developer can pull in, and such. It's not much, but it is enough for maintenance.
>Do you have prior experience working in the industry? Have you made games before and received good feedback? That's one of the things, at the moment I am a java servlet developer. My fall back for all of this is to garner a portfolio and several years of experience so I can make the career shift into the gaming industry if this all fails.
>Can you scale this business down a bit and see if there is a demand for your game making abilities? I can but I would rather roll the dice as I despise my job and prefer to work for myself and actually give it a shot for now while I'm still young.
Benjamin King
Good Luck user!! You can do it!!! I believe in you!
So many People do it because its the smart thing to do user
Owen Perez
Honestly, I just came here to shitpost out of self-pity. I guess it's better to take risks than do nothing, so i can appreciate that. I made games for 2 years and i got bored of it so I'm automatically cynical about that stuff because it all seems really repetitive to me now, but maybe I'm just being too much of a cunt.
Charles Ramirez
I know it hurts, I've felt the same way in the past when I used to write novels. After rejections I just sort of had a very hard time going on and continuing because it felt pointless. I decided though life isn't worth living if you don't chase after something. I decided to chase after something. I want to do something I feel is real and mine. I want to believe that what I want to create is what people will want to see.
I was a kid when I wrote those novels. I think I've matured a great deal since then. If I throw everything I have into this I need to see if something comes of it.
Brody Allen
>I am putting in my two weeks notice today OP here. I did it. I've put in my two weeks notice.
Alexander Russell
OP you should really consider this realistically. Out of thousands of indie games produced the past few years only a handful have made profit. I'm talking about professional game makers working with professional storyline developers in well-rounded teams having less than 1% chance of making any profit whatsoever.
My question is would you say you are in the top 1% of both creating games and stories for games in the country? If you answered yes, you still have virtually no chance of making any profit and should beg your boss for your job back. If you said no, then idk even know bro. What are you even trying to do here, did you do any business market research before you quit your job?
>Out of thousands of indie games produced the past few years only a handful have made profit. I'm talking about professional game makers working with professional storyline developers in well-rounded teams having less than 1% chance of making any profit whatsoever. That's not actually true. Most indie game devs turn a small profit. Where are you getting your numbers. You can check this mostly via steam statistics based stuff, it sounds like you are talking out your ass.
Michael Baker
Where are you getting your numbers, because from my research what you have said is just plain wrong.
Owen Turner
>don't try lmao, you'll fail, keep working for the jew nigga shut your whore mouth
Jose Sanchez
I want to quit my job too. Not sure if I would be able to start my own company.
Levi Garcia
Well done and good luck! What kind of business are you starting?
Brayden Campbell
>tfw you will never be as happy as that dog
Juan Brown
OP already said. He's gonna be an indie game developer.
Luke Wood
Not necessarily. Now OP is definitely an idiot for it because he's not hiring competent labor to do the work but instead trying to do it solo (and not even keeping his job while he gets stuff off the ground). But someone with no experience would have no problem hiring a dozen people and making something profitable within a year.
Andrew Diaz
>talking out your ass with no idea what sort of operating costs game develop entails All this thread has shown me is no one on Jow Forums has any idea what kind of work goes into this sort of thing.
Ethan Fisher
Don't come crying to us 6 months from now when you're 100k in debt and nowhere near having something shippable and even if it were it's dogshit unplayable crap.
Carter Barnes
>Don't come crying to us 6 months from now when you're 100k in debt and nowhere near having something shippable and even if it were it's dogshit unplayable crap. Ok I'm actually curious how you're coming up with 100k in expenses for an indie game developer. Like, what do you think that money is gonna be spent on?
Connor Hall
"Solo indie developers earned an average income of $11,812 in 2013." "Fifty-seven percent of indie game developers (including both solo indies and members of indie teams across all pay ranges) made under $500 in game sales." "A small percentage of respondents -- 8 percent -- said they made money from paid alpha sales."
Here's the survey scientific methodology used: "With the help of research firm Audience Insights, we sent email invitations to Game Developers Conference 2014 attendees, and Gamasutra members in May 2014 inviting them to participate in our annual salary survey. Although we received well over 4,000 unique responses worldwide, not all who participated in this survey provided sufficient compensation information to be included in the findings. Among participants, 6.5 percent were disqualified as not having derived their income directly from the game industry. We also excluded cases in which the compensation was given as less than $10,000 USD, and the highest salary range was limited to $200,000 USD to prevent a limited number of outliers from distorting the true central tendency of the computed average salaries in each category. We further excluded records missing key demographic and classification information. While there were participants from all parts of the world, this report focuses primarily on U.S. compensation, plus additional consolidated figures for respondents from Canada and Europe. The total sample reflected in the data presented for U.S. is 1,246; for Canada 292; and for Europe 573. For other global regions there was insufficient sample size to include in the report. The sample represented in our salary survey can be projected to the overall game developer community with a margin of error, for the U.S., of plus or minus 2.6 percent at the 95 percent confidence level."
Not gonna tell you you'll succeed, it's a big risk. But if it's really what you want to do then do it fucker. Take the chance cause if you make it then you'll never regret it
Nathan Reyes
Please just let OP fail. I want to see his posts when he's homeless. >tried to be game dev >failed >now homeless >can i have a feels thread guys?
Thomas Campbell
Good luck bro
I started my business after getting out of the army. I now own my own house at 28.
Adrian Morris
Where'd you go OP? Did you actually read the survey stats I posted? Probably speeding as fast as he can to his boss's house to suck him off until he gets rehired. Oh well, that's just how the cookie crumbles.
I have done market research. Honestly I have put my chances of real 'success' as remarkably low. I am also not entirely solo, but have gone into business with a longtime acquaintance who is mainly here for music related stuff. What I really want out of this is a shift in my employment. Up until this point I have been a java servlet developer. Making a change from java development to game development is essentially impossible.
I have rolled the dice on my dreams and hell I will try my hardest to accomplish it, but I will be realistic. What I am putting at the highest likelihood outcome is this: >two years from now I have a portfolio and several years working experience with C# to seek new employment in the part of the tech industry I actually want to be in
The smaller chance is actually making real money, but hell I only spend like 15k a year in expenses. If it ends up I am better than 57% of folks and beat the average I am not super worried. I have at least a bit of faith in myself.
I wouldn't even be homeless. I have enough money to last three years of operating time as a semi-solo dev. After two years I am putting a cork in the business and reseeking employment. Or I might just kill myself, I'll decide after two years of trying.
Parker Allen
>d-d-damange control Good luck, that's the only thing that will prevent you going homeless.
Tyler Parker
For reference when I put in my two weeks just now my boss told me he isn't going to forward my resignation to HR yet anyway in case I decide to change my mind and wants to give me the weekend to reconsider. I was offered a raise to reconsider and stay, don't know why I would have to suck him off to keep my job.
Kayden Smith
I didn't see if you said already, but do you have a genre in mind?
Jack Reyes
Or just finding a new job.
I'm not starting development when I leave. I have already been working on a project for months that is my planned first offering. I actually have two current projects that I have worked on for a long while. If you see a game called Defenestrate ever hit Steam you'll know it's me.
Michael Taylor
>offer a raise after threatening resignation >hehehe he must really want me to stay on the job, I don't even need to suck him off dude that's the default course of action for any mediocre employee. Don't consider yourself special, my goy
Ethan Murphy
>Hmph, just so you know my boss did not put in my resignation yet so I can still crawl back without even having to beg. Hahahahahh, you're too funny OP.
>leaving your job means you suddenly spends 100k and become homeless immediately
Ryder Carter
I don't think I'm special. Raises and bonuses with contracts for forced stay time are the standard.
I'm not going back that, why would I? Hell I wouldn't even become homeless if I did lose all my money, I have safety nets beyond that.
John James
>even if I did lose all my money, I have safety nets Already making reasons for why it's all good when you're indie game flops harder than a BBC on Elsa Jean's face. OP just go back to your job and pretend none of this ever happened.
Nah, already put in the notice, been working towards this and saving for a good long while. Why are you so invested in me not quitting my job. Hell, I would rather try my damnedest, fail, and become homeless than stay in a job I don't like.
Youth is the luxury of chasing your dreams like I said earlier. I would much rather life with failure than regret.
Isaac Myers
Good luck OP, try to not let shitty smug anime posters deter you.