What happened to the good AAA games?

What happened to the good AAA games?

Why is the AAA single player game industry so fucking ass rn. Every ubisoft game is roughly the same, bethesda's a fucking joke, and there's too much else to name. There's some cool games in the works that I'm looking forward too, (Payday 3, Borderlands 3, a few others I can't quite remember cuz tired) but it feels like every good franchises sequel or new IP is currently in development

Is this what happens when art and good consumer relations gets completely shelved in favor of money making?

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I think it's fucking sad that the only good games nowadays are from indie developers. we have to look for small budget games in order to have fun, because the studios with money just wipe their ass with it instead of making good games. it's crazy.

i play Insurgency (2014), Pulsar Lost Colony (it's starting to get boring though) and also im waiting for Rising World to have more content. But if you like building it's very in depth, amazing on that regard.

waiting for mount and blade bannerlord, cyberpunk 2077 and thats pretty much it. im so disappointed with the game industry. i have a really good idea for a game. combines the best elements of all the best games. i hope something similar to it gets released someday.

Play a game from 2008. Now a play game from today. Tell me one difference aside from graphics.

Protip: there are none.

Every game for the last decade has been the exact same thing but with a different look. Its not just single player games. The reason is because its not profitable for big companies to make truly new stuff rather than to rehash old mechanics but give them a new skin. There is no point in doing the former when 90% of gaymurrss are completely ok with the latter and will keep buying games just because they have no other hobbies and nothinh else to spend their money on.

Btw, i'd say if you want a good AAA single player game, take a look at Metro Exodus. To be honest with you the Metro series are the only series of games that i think are actually new and different. You'll especially enjoy it if you like post apocalyptic games, and im assuming you do based on the fact you posted a fallout meme.

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It's because people accept mediocrity. I find bugs in almost every game I play, and it's not because they don't know they exist. It's because they can get away with it. Same thing with why everything's the same now, because dumbasses will buy it. A lot of idiots have also bought into micro-transactions too. Corporate dick suckers will defend those to the death, saying that the company can't keep updating, or running the server for free. Even if they sell a ridiculous amount. Shit just look at Red Dead 2. The golden days are behind us. If you want good games, play games from the seventh gen and earlier. Seventh was where this shit started to happen, but it still had some decent stuff. And don't even get me started on mobile games, f2p, early access, pre-ordering, getting players to pay to beta test for you. It's all just fucking garbage now.

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Also, a lot of indie games are good. Forgot to say.

Who cares about bugs. This mentality of focusing on details that are meaningless in the bigger picture of a game is what partially contributed to every game these days being a rehash of something else. I would rather have a game full of little bugs but something thats actually new and interesting than the same shit but with no flaws.

Play unreal world. It's awesome

maybe triple a games decided to cater to a market of faggots that spend more time photoshopping homosexual porn than actually playing video games, so there isn't really anything to complain about them price gouging you heathens since anyone with common sense already had the physical media for decent games and can just play them till their machine breaks

the gaming industry is fucked up because the original devs are basically starving artists and once a check is dangled in front of their face, they just sell out completely and say bye-bye.

people talk shit about EA buying all these small companies out, but no one was holding a gun to their head, forcing them to sell off their IPs.

indie devs are like the taco truck industry now.

All the online shit is what gets me the most. In the old days all games were single player. When they first introduced online play it was just a few competitive mini-games tacked on. Now we have Fallout 76 and other F2P online only titles everywhere, and every console requires a paid membership.

How about neither? How about a good game that's made properly? It's not like these big companies are hurting for money. Also, some of these bugs that I run into aren't even small. I played God of War 3 a few years ago, and had to watch the last boss fight on youtube because it would keep freezing, no matter what I did. Batman Arkham Knight was completely fucked on pc for around a year until they finally decided to fix it. I never finished a few side missions on Batman Arkham Origins on 360, because the scripting was broken on almost everyone's game. These are just off the top of my head. There's plenty more. This shit did not happen in the sixth gen and earlier. If there were glitches, they were minor and didn't affect the game. If a game breaking glitch did slip through, then it was recalled (see Turok). But these multi million dollar companies can't do the same thing, and try to innovate like in the past? Bullshit. This is all greed. Push out something held together with toothpicks and duct tape, we can update it later if enough people raise a stink, and cram it full of micro-transactions.

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Spider-Man still exists

Arkham Knight was the beginning of the end and honestly makes me think Nvidia has something to do with the current gaming industry.
it feels like Nvidia pushes for companies to smash their ever increasing tech into games to justify the R&D costs.

Because the overfocus on bugs leads to shit like companies trying to pass of a game as GOOD (not just okay, but good) simply because it doesnt have major bugs. Not having major bugs shouldnt be a plus, its a base requirement for something to be worth buying.

But yes, the aim is neither. Im just saying we should stop complaining about bugs and start complaining more about how everything is the same thing these days

I know, right. I played through The Division last week, and it was almost impossible alone since it was designed for 4 man co-op. Pretty sure Bethesda only made fallout 76 online only, because they wanted to introduce paid mods, or make you pay for their DLC.

Millennial incompetence and diversity hiring happened.
A weakass generation of lazy, egotistical, and selfish people.

>Because the overfocus on bugs leads to shit like companies trying to pass of a game as GOOD (not just okay, but good) simply because it doesnt have major bugs.

I don't think I've ever seen that happen.

>Im just saying we should stop complaining about bugs and start complaining more about how everything is the same thing these days

I'd say that both are equally important. A game could be fun and innovative, but would still be shit if you couldn't play it properly.

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I don't think it's that. I've heard stories of testers bringing a list of bugs to their boss, and the boss says to just ignore most of them, because they aren't glaring, and they have a deadline. It's all this big money that's come into the industry, that just want a low effort product that they can pump out like a factory. I will say though. What you're talking about did happen to Bioware. The interns they had working on Andromeda made Mass Effect even worse. Something that I didn't think was possible.

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they're collapsing under their own weight. Bethesda thought it could put out Left 4 Dead Power Armor edition and they failed miserably to even do that. the money has them thinking they're better than they are, it's pretty funny.

I'm enjoying seeing all these massive projects completely bomb. Not only video games either, massive franchises like Star Wars as well.

>the money has them thinking they're better than they are
This is happening with all of them. They're losing touch with reality, too. All that shit with Blizzard was great.

They all whine about their customers being entitled. Yet they're the ones who think they automatically deserve everyone's money for whatever they choose to release.

Speaking of M&B: Butterlord, just picked up Freeman: Guerrila Warfare on steam. It's early access. So you know that means it's absolute unplayable shit. That said, it does remind me of what I imagined Butterlord would be if Butterlord had guns and we were in a collapsing Yugoslavia.

This isn't isolated to the gaming industry. I remember working in r&d in the gun industry and I remember bringing a list of issues that a physical firearm (in testing) had and the engineers completely ignored all the issues. The gun went into production. I quit my job about a month beforehand because I was really ashamed that nobody corrected those issues. The gun went to market. Ironically, the gun geeks picked up on the gun not working but did so for all the incorrect reasons (because they actually know shit about guns but they look real cool in their tac-ops gear). The gun tanked and the company is in a holding pattern.

TLDR: This is a problem endemic of all companies of this era, not just games. But the problems are incredibly avoidable.

Pharmaceutical companies will do this, too. They figure it's worth the gamble. The money they'll save on quality testing, plus the money from an early release, will easily cover a few small lawsuits when half a dozen people die.

I guess it's a problem with the culture of corporate leaders then. With any luck people will catch on, and it'll all come crashing down. Forcing them to change their tune.

People don't care. None of us care. There's nothing we can do about it, anyway.

I care. I don't support that shit with my money if I can help it. If enough people do what I do, there will be changes.

The culture is: "fuck'em". And it's inherited from a Chinese system of business where "it's not fake if they pay full price". Now, where we're talking about an essential system, like a furnace or a car engine, there are 100% real repercussions to producing known out-of-spec products onto the market. Where it's a non-essential system, the market is currently testing what it can get away with. This extends from movies to games to (and literally my experience) firearms that people depend upon to theoretically defend their lives with. This is just one greasy mongolian chicken forum but my general mentality is this: if a company produces a product that is sub-standard to the cost asked for it, I have a 1:1 policy of boycott. So, for instance, I loved Bethesda's Skyrim. Loved it. Great game. If the next one is what Fallout 76 is to Fallout 4, I won't buy another Bethesda product. Fuck'em. And as for firearms, may I just say if the gun brand rhymes with Big Power, I probably wouldn't trust them to produce firearms that are guaranteed to work when I need them to.

He's gonna get sued, now. You shouldn't have named them. Poor user. He won't be posting anymore.

Fuck, is that how it works? Sorry other user. I deleted it.

Damn. Missed it. Because I don't give a fuck who sues me. I don't have any money. It would be a shame if EVERYTHING came out in the ensuing court battle (because I keep documentation).

>keeping documents
That's the kind of thing that will make you just mysteriously go missing. They don't want to risk blackmail.
Actually, blackmail might be a good idea. Get them to give you an annual allowance for life as long as you don't spill the beans. Won't cost much to them compared to court costs or assassin costs.

Wow. I think I just found the "issue" that you're talking about. That's fucked up. I'd try to burn them down anonymously if I were you.

If you're a boomer, then you'd be right on the first part. You can do a LOT of damage post-mortum nowadays. And trust me, I'm on r9k. It's not like I have a 30 year long commitment to being alive but I definitely have a commitment to fucking your shit up if you annoy me with having to put a suit and tie on to go into a court room.

Did you? Because of all the YouTube reviews on a particular model of gun I personally worked on, I've yet to see ONE reviewer get it. ONE. They've got A BUNCH of very good, very obvious problems with particular makes and models of a particular firearm -- but they're missing the one that will 100% get you killed if you ever need to use it. And this is ironic because it's marketed specifically as a firearm for self defense situations. Added bonus: I checked a recently manufactured model that came off the shelves about a year and change since when I did my testing and IT STILL EXISTS. That just lets me know my replacements never honestly reported their results on the firing range. Oh well. NYPD bought the contract for their undercover agents. I guess they'll do the field testing.

I thought it was this,

cnn.com/interactive/2018/06/investigates/sig-sauer-p320-drop-fire/

but it looks like the NYPD just started getting the 226, so stovepiping is all I'm seeing, idk. I won't be picking it up is all I know lol.

If you are keeping tabs on the current AAA market, stocks have been plummeting for the last year and continue to. And with large scale public outrage causing games to fail like BF5, FO76, Destiny 2 etc, these companies are scrambling to clean their act up. Bethesda selling 76 at half price a week after release must bring them tho their knees. The commented a few months back that the elder scrolls game coming out in a few years will again use the broken creation engine that makes their newest games look like their from 2007. After huge backlash Howard retracted this and said they are working to build a new engine from the ground up. Shit like this needs to
keep happening for progress to be made. They unironically cant keep getting away with it.

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Is it the striker failing to properly activate the primer? Cuz thats what i think it is

I hope it does force them to improve but it will probably mean the decide to do away with all risks and just go for the mobile market exclusively.

Undercover NYPD don't carry P226s or P320s. They're too wide. You need something A LOT slimmer.
I honestly think Bethesda is trying to rationalize to their jew overlords at Zenimax the massive expenditure of funds necessary to either revamp or replace their Gamebryo engine that they've been stuck with since 200x. It's not fucking easy. Game engines are incredibly difficult to work with. And it's also potentially shooting themselves in the foot.

IF Skyrimjob, Fallout:Prolapse weren't so moddable, these games would have been dust-binned ages ago. The modding community is literally the most basic reason most older games (outside of SNES classics) exist in the public sphere of discussion.

best games are indies and jap mid-tier games

AAA is shit since they moved to annual/biennial production cycles, actual good AAA games take 5+ years to make
publishers are basically bait and switch merchants who promise you the world if you preorder and hand you a broken buggy mess on release with vague promises to fix it later

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the japs still make good games. playing Persona 5 right now and its great

It's become too corporate. AAA studies have realized that the money is pandering to children and they just dont care about getting the same reskinned game over and over until the fad dies and another IP comes along.

Can't say I look forward to anything AAA but cyberpunk. Most $15 early access shit is more amusing than the big name shovel-repetitions for me.
Maybe it is because the bigshots are under the pressure of HAVING to succeed, which is the best way to invite boring uninspired letdowns at full price.

>"there's no good single player games anymore REEEEEEEEEEE"
>Resident Evil 2 remake is literally being released in a few days

wtf OP?

9/10 is the highest I can rate this bait.

i just got tired of new games and downloaded a bunch of emulators and games,currently catching up on kingdom hearts and team ico games