Why won't any movies/tv show utilize this?

why won't any movies/tv show utilize this?

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For the "cinematic experience".

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It's called the soap opera effect. Turns out people really don't like framerates over 25 for their movies.

The Hobbit tried 48 fps, people didn't like it.

More costly to render 60 frames of CG shit than 24.

>have to edit 2x as many frames
>doesn't even effect sales

At higher FPS a lot of prosphetics and practical effects gain an uncanny valley property and look very fake due to the increased fidelity.

Certain screenings of the hobbit were shown at 48 FPS and it looked terrible.

youtube.com/watch?v=40sMS27Ql_w

This

Watch soap operas if you want the 60 fps experience

Soap operas have been using 60fps for a lot of years now. They call it soap opera effect or something of that nature, can't remember what those retards call it.

I like my games in 60+ fps but watching shows in 60 fps just looks weird, especially animated shows. I saw a clip of the dragon ball super finale in 60 fps and I swear it gave me motion sickness compared to the regular.

>I saw a clip of the dragon ball super finale in 60 fps and I swear it gave me motion sickness compared to the regular.

It's weird artificial 60 fps made by interpolating frames or some shit.

Hand crafted 60 fps animation could be god tier, dunno

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The shutter angle must be 180° for the motion blur to look right. This means that, at 24 FPS, the shutter speed must be 1/48. At 60 FPS, the shutter speed must be 1/120. This means you need twice as much light to get the same image quality. Which means they’ll either need a better sensor or larger apertures, or stronger artificial lights. Basically a pain in the ass.

Also the other reasons listed by other users.

90% of people neither know nor care about the difference.

>having to render almost 3x frames
That's why.

The 48 FPS is not the reason those movies looked like ass.

Got an example here for ya OP

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fpbp

60 is still not eenough. We need 240.

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48fps-60fps movies look like shit

bloat

Well, when rendering video there usually is frame interpolation as a way to smooth the motion between frames. Making everything blurrier, but more fluid.

If they incorporated 60fps with post processing, it would look cleaner overall. Sure, the filesize would be bigger, but that's a small price for such a clean motion picture

No I mean real native 60fps

Theres a bunch of 4k HDR 60fps demos and the nature and quick moving pans look amazing but anything cinematic just looks washed out flat and doesn't look like a (film)

48fps bombed
Cameron wants to try 120/144+ but I don't see that working anywhere but vr

>Horizontal panning shot
>Can't see a damn thing in the blurry mess
I wish they'd double the framerate just for those parts.

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Yeah, and good luck projecting 120fps on a cinemma projector

Looks fake and uncanny

Cinematic image relies on removing information to create a distance between it and the viewer. If anything above 24fps is to be pursued it should be first considered how to compensate, where information should be removed/distorted.

That's down to the shutter speed. If it's too low or the pan is too fast it'll indeed look blurry.

I've seen a lot of 60fps movies. Don't watch compressed DVD rips.
First time I saw a 60fps movie I tough it was sped up. It almost gave me motion sickness.

This desu. An average human eye can only see between 200 and 250 fps, so 240fps should be our end goal for displays and media.

>til real life is 24 fps

That trailer looks fine to me

commit suicide

>that comment section

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everyone imprinted on "good things have bad frame rate and bad things have good framerate" so now we all suffer

Monstrous costs of storage, processing and vfx production

It's because people have been conditioned to 24 for so long that anything else is "grating and unnatural" it's litterally the same effect as going from 60 to 30 fps ingames.

I recommend you to find 60fps porn. It is better. 60fps movies would also look better, but the increased cost of bandwith, processing, editing and hardware holds whole industry back.

I thought the soap opera effect was from interpolated 60 fps

It was rushed though. A lot of the animations, CGI looked really bad in the 48 fps version.

>24 fps is bett-

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B-but my motion blur!

it just looks more realistic

>tfw mlb.tv streams at 60fps
>tfw how fluid everything feels while watching

why the fuck people need high frame rates in movies? it looks like shit.

>60fps porn
This is the best thing since porn! I have 240gb of 60fps porn on my desktop, I can't enjoy anything else, unless the girl is unbelievably hot I can't watch anything under 60fps.

Unholy shit, my eyes are bleeding.

We need movies to be recorded in 144hz.

how can somebody not like this smoothness

I watched it in 48hz and I liked it... The movie itself not so much though

Because 60fps in movies will look like shitty made-for-tv telenovela grade shit, redardless of all other production values.
For once, here the term "cinematic experience" is no bullshit.

provide actual proof instead of spouting memes

soap operas aren't even full 60fps

Uh, now when was I saying soap operas are 60fps?
'Too high' frame rates just tend to produce that certain unnatural feeling for some people. Pretty hard to provide actual proof as it's something purely subjective. Some people just don't like their movie framerates going past a certain point.
Guess enough people don't like HFR films for them to be made more.

Because of decades of cheap TV shows being shot at 60FPS, and because when Peter Jackson tried to force movies into the modern age with 48FPS everyone hated him for it.

They do.
Wrong, you're just braindead.

No one except some arthouse idiots using real film actually film in 24fps anymore.

You see too much.
60fps works for live shows because you're supposed to see everything that's there. It doesn't work for TV and movies because you're not supposed to see the sets and actors as they are, you're supposed to see a fantasy world. 24fps is so shitty that it requires you to use your imagination to fill in the gaps.
High frame rate shows you the sets are fake and you can see the microexpressions (or lack thereof) that show the actors are faking it.

Watch scary movie and you'll find out why

>actors are perfectly syncing their expressions to 24fps
Sure buddy.

24Hz sort of gives a fake motionblur effect.
48 and 60Hz takes it away and looks strange.

Water review... classic

Plenty of directors are moving towards it. For one thing, higher framerate makes 3D look better and they love that extra glasses rental fee at the box office.
Billy Lynn's Long Halftime Walk was shot in 120fps, even.

It only looks strange to old boomers too used to television. Everyone under the age of 40 finds it looks more realistic and less vomit inducing than

Idk, it's just how I feel. I don't care but that's just my forced explanation.
Everyone who doesn't play videogames often just isn't used to something above 24Hz.

You can't follow expressions of a few milliseconds across a 42ms frame time. You only see the overt projection. So you buy the act being presented because you don't see the clues that it's fake.

What (good) 60fps should I watch?

Because retarded normies have been conditioned to think that

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youtube.com/watch?v=9Ems4_tMQvE

I play video games often and I don't like it, unless it's like a documentary or news/live stream or some shit anything higher than 24 looks really odd. I don't know how to explain it but everything just looks cheesier and less genuine in movies with higher frame rate.

Forgot to mention sports are fine in 60 (even though I don't really watch sports). Any sort of dramatization looks horrid in frame rates higher than 24

I'm glad you are dying off. Motion blur is rape for the eyes and I won't miss it in the slightest.

Thanks I have cancer now.

youtube.com/watch?v=Yq0zBXN1o2A

MY FUCKING EYES! Why is sideways camera motion in movies so fucking painful to watch?

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The framerate is too low. It can either be extremely choppy or extremely blurry, and since that camera is panning relatively fast it's both choppy and blurry.

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHH

Also normies don't give too shits about high framerate and would adjust overnight if movies were made that way

Pretty much every single TV sold these days uses fake HFR motion-interpolation and the normies don't give a fuck.

Nope

He almost had you breh

This is so shit

I use SVP or UMS with a script to watch all my movies and shows in 144hz the best it can do and I love it.

60 fps is meh.

The human eye cannot see more than 1 frame at a time anyway.

I use SVP on pretty much everything I watch and it looks amazing if you set it up right to avoid most of the artifacts. Avatar is a meh movie, but the action scenes look great at high FPS.

I'd rather they fix focus problem. They use such low depth of field it's hard to enjoy the entire scene.

groupthink faggots

Because you're used to movies being slideshows. If all movies were 60fps no one would complain.

Watch for more than 10 minutes and you'll enjoy it.

No, they do complain. That's the point.

Still waiting for 144 fps porn

Why the hell did they pick 144 Hz for high-refresh monitors? 144 is only evenly divisible by 24 whereas 120 is evenly divisible by 24, 30, and 60.

They complain because most movies aren't 60fps. I'm saying no one would complain if all movies were already 60fps.

>you only complain about being punched in the face because you're not punched in the face all the time

Probably bandwidth limitations.

Better than 120Hz and still divisible by 24.

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Where to look?

Try SVP. It's not perfect, but you'll get the appeal.

I remember seeing this in IMAX at 48FPS, it was fantastic. The panning shots were so smooth. It was probably one of the better cinematic experiences I've had, the movie was average, but tech wise, it was fantastic.

>don't give a single shit about soccer
>watch FIFA anyway because of the glorious camera work and high fps

Is it autism lads

There really is no excuse, stupid faggots just memed the "60 fps looks TOO REAL" bullshit everywhere, when they were testing with 60FPS in movies there was also a HUGE debate over....game consoles, and their lack of ability to play titles at 60 FPS, so naturally there were also a bunch of fanboy idiots exclaiming "You can't see more than 10FPS anyway!" and other stupid things, many even went as far as to say "60FPS gives me a headache! I don't like it anyway! Based [Console OEM Goes Here]!!!". It is called rationalizing, and it creates double think and contradictions that make no sense, its a failing of the human mind. It takes a strong man to deny what is right in front of them, in this case its an objectively superior product.

Movie industry snobs and fanboys are 10 times worse than the shittiest console fanboys, the minute they changed anything of course they bitched endlessly, so now studios think that no one wants it because God wasn't nice enough to let an extremely vocal minority get hit by a fucking bus soon enough.

...

>take 24 fps movie
>make each frame 2.5 times longer
>play new movie in 60 fps
>profit

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