/mkg/ - Mechanical Keyboard General

>ARROWS
>GAMES

lol what are you doing nig

user, FN (either replaces right alt or split right shift) + some keys...

the advantage of 60% is the great compatibility
cases, keycaps, plates, pcbs
for that alone I'd go for 60% over 68% or 75%

this is my first layer (fn key is next to the left, where usually altgr is)
I could also toggle it back and forth and a bunch of other shit
(this is not necessarily possible with the poker though, mine is QMK)

so yeah, the arrow keys can still be there if you want them to be, albeit it's a bit different

Attached: jkdsh.jpg (943x312, 42K)

>right shift is up arrow
actually not bad idea while using "standard" keycap set, most of us never use the right modifier group

It is quite common if you use left handed mouse

Attached: L.jpg (325x244, 10K)

Wouldn't you use pl;' then?

>Honestly, ditch the RGB and you'll have a better time
If I could find actually purple LEDs I'd ditch it in a heartbeat.

There is no point. You can easily feel when your fingers are on arrow cluster if using normal 104/87 kbd and you don't have to worry about slipping.

Funny thing - before WASD was established (quake I time) many players played it like that.

what about these
flashquark.com/product/switch-leds/

Any anons here using split spacebar (particularly ortho) set to backspace or enter, and which?