>several minutes
Wat? It's literally under 5 seconds to generate and load everything after launching, then everything else is instant.
Visual Studio uses dozens of GigaBytes
>are devs even fucking trying anymore?
Have you read the thing those guys wrote?
They basically would kill themselves if they had to do it again, it was such a pain in the ass. And for a dumb meme.
>5
*15 seconds
To be fair it's 2009, you can speed that up a ton with compute shaders.
That being said, the effort is still considered to not be worth it. You're gonna be limited in terms of speed of development and that's enough to get anyone to bail in this age of "fail fast".
Plus you'd need a generation library attached to your engine and you'd be giving up the existing tools that are already developed and comfy in favor of coming up with your own procedures for literally everything.
stay mad sandnigger
>To be fair it's 2009
You have no idea of how much I want those words to be true.